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https://github.com/SerenityOS/serenity.git
synced 2025-01-24 02:12:09 -05:00
LibGUI: Implement enter/leave events (with WindowServer support.)
Windows now learn when the mouse cursor leaves or enters them. Use this to implement GWidget::{enter,leave}_event() and use that to implement the CoolBar button effect. :^)
This commit is contained in:
parent
af7eb5c89c
commit
bf30502560
14 changed files with 103 additions and 5 deletions
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@ -89,3 +89,14 @@ void GButton::mouseup_event(GMouseEvent& event)
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GWidget::mouseup_event(event);
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}
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void GButton::enter_event(GEvent&)
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{
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m_hovered = true;
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update();
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}
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void GButton::leave_event(GEvent&)
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{
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m_hovered = false;
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update();
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}
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@ -28,6 +28,8 @@ private:
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virtual void mousedown_event(GMouseEvent&) override;
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virtual void mouseup_event(GMouseEvent&) override;
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virtual void mousemove_event(GMouseEvent&) override;
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virtual void enter_event(GEvent&) override;
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virtual void leave_event(GEvent&) override;
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virtual const char* class_name() const override { return "GButton"; }
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@ -17,10 +17,14 @@ public:
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MouseMove,
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MouseDown,
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MouseUp,
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Enter,
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Leave,
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KeyDown,
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KeyUp,
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Timer,
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DeferredDestroy,
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WindowEntered,
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WindowLeft,
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WindowBecameInactive,
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WindowBecameActive,
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FocusIn,
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@ -134,6 +134,11 @@ void GEventLoop::handle_window_close_request_event(const WSAPI_ServerMessage&, G
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post_event(&window, make<GEvent>(GEvent::WindowCloseRequest));
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}
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void GEventLoop::handle_window_entered_or_left_event(const WSAPI_ServerMessage& message, GWindow& window)
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{
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post_event(&window, make<GEvent>(message.type == WSAPI_ServerMessage::Type::WindowEntered ? GEvent::WindowEntered : GEvent::WindowLeft));
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}
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void GEventLoop::handle_key_event(const WSAPI_ServerMessage& event, GWindow& window)
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{
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#ifdef GEVENTLOOP_DEBUG
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@ -294,6 +299,10 @@ void GEventLoop::wait_for_event()
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case WSAPI_ServerMessage::Type::KeyUp:
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handle_key_event(event, *window);
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break;
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case WSAPI_ServerMessage::Type::WindowEntered:
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case WSAPI_ServerMessage::Type::WindowLeft:
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handle_window_entered_or_left_event(event, *window);
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break;
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default:
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break;
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}
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@ -48,6 +48,7 @@ private:
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void handle_window_activation_event(const WSAPI_ServerMessage&, GWindow&);
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void handle_window_close_request_event(const WSAPI_ServerMessage&, GWindow&);
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void handle_menu_event(const WSAPI_ServerMessage&);
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void handle_window_entered_or_left_event(const WSAPI_ServerMessage&, GWindow&);
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void get_next_timer_expiration(timeval&);
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struct QueuedEvent {
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@ -63,6 +63,10 @@ void GWidget::event(GEvent& event)
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return mousedown_event(static_cast<GMouseEvent&>(event));
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case GEvent::MouseUp:
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return mouseup_event(static_cast<GMouseEvent&>(event));
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case GEvent::Enter:
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return enter_event(event);
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case GEvent::Leave:
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return leave_event(event);
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default:
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return GObject::event(event);
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}
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@ -173,6 +177,14 @@ void GWidget::focusout_event(GEvent&)
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{
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}
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void GWidget::enter_event(GEvent&)
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{
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}
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void GWidget::leave_event(GEvent&)
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{
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}
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void GWidget::update()
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{
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update(rect());
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@ -43,6 +43,8 @@ public:
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virtual void mouseup_event(GMouseEvent&);
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virtual void focusin_event(GEvent&);
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virtual void focusout_event(GEvent&);
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virtual void enter_event(GEvent&);
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virtual void leave_event(GEvent&);
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Rect relative_rect() const { return m_relative_rect; }
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Point relative_position() const { return m_relative_rect.location(); }
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@ -157,6 +157,7 @@ void GWindow::event(GEvent& event)
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auto result = m_main_widget->hit_test(mouse_event.x(), mouse_event.y());
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auto local_event = make<GMouseEvent>(event.type(), Point { result.localX, result.localY }, mouse_event.buttons(), mouse_event.button());
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ASSERT(result.widget);
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set_hovered_widget(result.widget);
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return result.widget->event(*local_event);
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}
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return;
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@ -203,6 +204,11 @@ void GWindow::event(GEvent& event)
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return;
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}
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if (event.type() == GEvent::WindowLeft) {
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set_hovered_widget(nullptr);
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return;
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}
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GObject::event(event);
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}
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@ -301,3 +307,17 @@ void GWindow::set_opacity(float opacity)
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m_opacity_when_windowless = opacity;
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GEventLoop::main().post_message_to_server(request);
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}
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void GWindow::set_hovered_widget(GWidget* widget)
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{
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if (widget == m_hovered_widget.ptr())
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return;
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if (m_hovered_widget)
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GEventLoop::main().post_event(m_hovered_widget.ptr(), make<GEvent>(GEvent::Leave));
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m_hovered_widget = widget ? widget->make_weak_ptr() : nullptr;
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if (m_hovered_widget)
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GEventLoop::main().post_event(m_hovered_widget.ptr(), make<GEvent>(GEvent::Enter));
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}
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@ -64,6 +64,10 @@ public:
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bool should_exit_app_on_close() const { return m_should_exit_app_on_close; }
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void set_should_exit_app_on_close(bool b) { m_should_exit_app_on_close = b; }
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GWidget* hovered_widget() { return m_hovered_widget.ptr(); }
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const GWidget* hovered_widget() const { return m_hovered_widget.ptr(); }
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void set_hovered_widget(GWidget*);
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private:
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virtual const char* class_name() const override { return "GWindow"; }
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@ -73,6 +77,7 @@ private:
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GWidget* m_main_widget { nullptr };
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GWidget* m_focused_widget { nullptr };
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WeakPtr<GWidget> m_global_cursor_tracking_widget;
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WeakPtr<GWidget> m_hovered_widget;
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Rect m_rect_when_windowless;
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String m_title_when_windowless;
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Vector<Rect> m_pending_paint_event_rects;
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@ -62,6 +62,8 @@ struct WSAPI_ServerMessage {
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MouseMove,
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MouseDown,
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MouseUp,
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WindowEntered,
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WindowLeft,
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KeyDown,
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KeyUp,
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WindowActivated,
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@ -14,6 +14,8 @@ public:
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MouseMove,
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MouseDown,
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MouseUp,
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WindowEntered,
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WindowLeft,
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KeyDown,
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KeyUp,
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WindowActivated,
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@ -94,6 +94,12 @@ void WSWindow::on_message(WSMessage& message)
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server_message.mouse.button = to_api(static_cast<WSMouseEvent&>(message).button());
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server_message.mouse.buttons = static_cast<WSMouseEvent&>(message).buttons();
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break;
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case WSMessage::WindowEntered:
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server_message.type = WSAPI_ServerMessage::Type::WindowEntered;
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break;
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case WSMessage::WindowLeft:
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server_message.type = WSAPI_ServerMessage::Type::WindowLeft;
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break;
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case WSMessage::KeyDown:
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server_message.type = WSAPI_ServerMessage::Type::KeyDown;
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server_message.key.character = static_cast<WSKeyEvent&>(message).character();
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@ -488,8 +488,10 @@ void WSWindowManager::handle_close_button_mouse_event(WSWindow& window, WSMouseE
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}
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}
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void WSWindowManager::process_mouse_event(WSMouseEvent& event)
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void WSWindowManager::process_mouse_event(WSMouseEvent& event, WSWindow*& event_window)
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{
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event_window = nullptr;
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if (event.type() == WSMessage::MouseUp && event.button() == MouseButton::Left) {
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if (m_drag_window) {
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#ifdef DRAG_DEBUG
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@ -561,6 +563,7 @@ void WSWindowManager::process_mouse_event(WSMouseEvent& event)
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move_to_front(window);
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set_active_window(&window);
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}
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event_window = &window;
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// FIXME: Should we just alter the coordinates of the existing MouseEvent and pass it through?
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Point position { event.x() - window.rect().x(), event.y() - window.rect().y() };
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auto local_event = make<WSMouseEvent>(event.type(), position, event.buttons(), event.button());
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@ -753,8 +756,12 @@ void WSWindowManager::draw_cursor()
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void WSWindowManager::on_message(WSMessage& message)
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{
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if (message.is_mouse_event())
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return process_mouse_event(static_cast<WSMouseEvent&>(message));
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if (message.is_mouse_event()) {
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WSWindow* event_window = nullptr;
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process_mouse_event(static_cast<WSMouseEvent&>(message), event_window);
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set_hovered_window(event_window);
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return;
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}
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if (message.is_key_event()) {
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// FIXME: This is a good place to hook key events globally. :)
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@ -795,6 +802,20 @@ void WSWindowManager::set_active_window(WSWindow* window)
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}
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}
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void WSWindowManager::set_hovered_window(WSWindow* window)
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{
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if (m_hovered_window.ptr() == window)
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return;
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if (m_hovered_window)
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WSMessageLoop::the().post_message(m_hovered_window.ptr(), make<WSMessage>(WSMessage::WindowLeft));
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m_hovered_window = window ? window->make_weak_ptr() : nullptr;
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if (m_hovered_window)
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WSMessageLoop::the().post_message(m_hovered_window.ptr(), make<WSMessage>(WSMessage::WindowEntered));
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}
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void WSWindowManager::invalidate()
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{
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m_dirty_rects.clear_with_capacity();
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@ -71,7 +71,7 @@ public:
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void set_resolution(int width, int height);
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private:
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void process_mouse_event(WSMouseEvent&);
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void process_mouse_event(WSMouseEvent&, WSWindow*& event_window);
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void handle_menu_mouse_event(WSMenu&, WSMouseEvent&);
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void handle_menubar_mouse_event(WSMouseEvent&);
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void handle_titlebar_mouse_event(WSWindow&, WSMouseEvent&);
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@ -79,6 +79,7 @@ private:
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void handle_client_request(WSAPIClientRequest&);
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void set_active_window(WSWindow*);
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void set_hovered_window(WSWindow*);
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template<typename Callback> IterationDecision for_each_visible_window_of_type_from_back_to_front(WSWindowType, Callback);
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template<typename Callback> IterationDecision for_each_visible_window_of_type_from_front_to_back(WSWindowType, Callback);
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template<typename Callback> IterationDecision for_each_visible_window_from_front_to_back(Callback);
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@ -111,7 +112,7 @@ private:
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InlineLinkedList<WSWindow> m_windows_in_order;
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WeakPtr<WSWindow> m_active_window;
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WeakPtr<WSWindow> m_hovered_window;
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WeakPtr<WSWindow> m_drag_window;
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Point m_drag_origin;
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