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HackStudio: Don't track ctrl key state manually
Since we only need it in the mouse and key event handlers, we can get the ctrl key state from the event. :^)
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77e9eadd9d
commit
c3a79e1483
2 changed files with 2 additions and 14 deletions
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@ -222,7 +222,7 @@ void Editor::mousemove_event(GUI::MouseEvent& event)
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if (hovering_lines_ruler && !is_in_drag_select())
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set_override_cursor(Gfx::StandardCursor::Arrow);
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else if (m_hovering_editor)
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set_override_cursor(m_hovering_link && m_holding_ctrl ? Gfx::StandardCursor::Hand : Gfx::StandardCursor::IBeam);
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set_override_cursor(m_hovering_link && event.ctrl() ? Gfx::StandardCursor::Hand : Gfx::StandardCursor::IBeam);
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for (auto& span : document().spans()) {
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if (span.range.contains(m_previous_text_position) && !span.range.contains(text_position)) {
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@ -349,10 +349,7 @@ void Editor::keydown_event(GUI::KeyEvent& event)
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}
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};
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if (event.key() == Key_Control)
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m_holding_ctrl = true;
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if (m_holding_ctrl && event.key() == Key_Space) {
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if (event.ctrl() && event.key() == Key_Space) {
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autocomplete_action();
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}
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GUI::TextEditor::keydown_event(event);
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@ -362,13 +359,6 @@ void Editor::keydown_event(GUI::KeyEvent& event)
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}
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}
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void Editor::keyup_event(GUI::KeyEvent& event)
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{
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if (event.key() == Key_Control)
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m_holding_ctrl = false;
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GUI::TextEditor::keyup_event(event);
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}
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void Editor::enter_event(Core::Event& event)
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{
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m_hovering_editor = true;
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@ -73,7 +73,6 @@ private:
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virtual void mousemove_event(GUI::MouseEvent&) override;
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virtual void mousedown_event(GUI::MouseEvent&) override;
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virtual void keydown_event(GUI::KeyEvent&) override;
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virtual void keyup_event(GUI::KeyEvent&) override;
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virtual void enter_event(Core::Event&) override;
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virtual void leave_event(Core::Event&) override;
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@ -105,7 +104,6 @@ private:
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GUI::TextPosition m_previous_text_position { 0, 0 };
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bool m_hovering_editor { false };
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bool m_hovering_link { false };
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bool m_holding_ctrl { false };
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bool m_autocomplete_in_focus { false };
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OwnPtr<LanguageClient> m_language_client;
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