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AK: Remove unused AK::not_implemented()
Whatever this was supposed to be, it was ironically... not implemented.
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2 changed files with 2 additions and 9 deletions
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@ -15,10 +15,3 @@
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#endif
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namespace AK {
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inline void not_implemented() { ASSERT(false); }
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}
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using AK::not_implemented;
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@ -310,11 +310,11 @@ void VirtualConsole::escape$J(const Vector<unsigned>& params)
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switch (mode) {
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case 0:
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// FIXME: Clear from cursor to end of screen.
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not_implemented();
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ASSERT_NOT_REACHED();
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break;
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case 1:
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// FIXME: Clear from cursor to beginning of screen.
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not_implemented();
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ASSERT_NOT_REACHED();
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break;
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case 2:
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clear();
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