PixelPaint: Add more options to RectangleSelectTool

A "feather" value sets by how much the borders of the selection will be
smoothed, and a "mode" value sets how the newly selected region will
interact with an existing image selection (if any).
This commit is contained in:
Davipb 2021-06-20 10:57:30 -03:00 committed by Andreas Kling
parent 22585e2845
commit e58f78e667
2 changed files with 121 additions and 1 deletions

View file

@ -7,7 +7,14 @@
#include "RectangleSelectTool.h"
#include "ImageEditor.h"
#include "Layer.h"
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/ComboBox.h>
#include <LibGUI/ItemListModel.h>
#include <LibGUI/Label.h>
#include <LibGUI/Model.h>
#include <LibGUI/Painter.h>
#include <LibGUI/Slider.h>
namespace PixelPaint {
@ -60,7 +67,42 @@ void RectangleSelectTool::on_mouseup(Layer&, GUI::MouseEvent&, GUI::MouseEvent&
m_editor->update();
auto rect_in_image = Gfx::IntRect::from_two_points(m_selection_start, m_selection_end);
m_editor->selection().merge(rect_in_image, Selection::MergeMode::Set);
auto mask = Mask::full(rect_in_image);
auto feathering = ((mask.bounding_rect().size().to_type<float>() * .5f) * m_edge_feathering).to_type<int>();
// Multiply the alpha instead of setting it to ensure corners are feathered correctly
auto multiply_alpha = [&mask](int x, int y, float alpha) {
Gfx::IntPoint point { x, y };
point += mask.bounding_rect().top_left();
float old_alpha = mask.getf(point);
mask.setf(point, old_alpha * alpha);
};
// Horizontal feathering
for (int offset = 0; offset < feathering.width(); offset++) {
// Add 1 to offset before dividing to ensure the first pixel won't always be transparent
float alpha = (float)(offset + 1) / (float)feathering.width();
for (int y = 0; y < mask.bounding_rect().height(); y++) {
multiply_alpha(offset, y, alpha);
multiply_alpha(mask.bounding_rect().width() - offset - 1, y, alpha);
}
}
// Vertical feathering
for (int offset = 0; offset < feathering.height(); offset++) {
// Add 1 to offset before dividing to ensure the first pixel won't always be transparent
float alpha = (float)(offset + 1) / (float)feathering.height();
for (int x = 0; x < mask.bounding_rect().width(); x++) {
multiply_alpha(x, offset, alpha);
multiply_alpha(x, mask.bounding_rect().height() - offset - 1, alpha);
}
}
m_editor->selection().merge(mask, m_merge_mode);
}
void RectangleSelectTool::on_keydown(GUI::KeyEvent& key_event)
@ -93,4 +135,73 @@ void RectangleSelectTool::on_second_paint(Layer const&, GUI::PaintEvent& event)
m_editor->selection().draw_marching_ants(painter, rect_in_editor.to_type<int>());
}
GUI::Widget* RectangleSelectTool::get_properties_widget()
{
if (m_properties_widget) {
return m_properties_widget.ptr();
}
m_properties_widget = GUI::Widget::construct();
m_properties_widget->set_layout<GUI::VerticalBoxLayout>();
auto& feather_container = m_properties_widget->add<GUI::Widget>();
feather_container.set_fixed_height(20);
feather_container.set_layout<GUI::HorizontalBoxLayout>();
auto& feather_label = feather_container.add<GUI::Label>();
feather_label.set_text("Feather:");
feather_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
feather_label.set_fixed_size(80, 20);
int feather_slider_max = 10000;
auto& feather_slider = feather_container.add<GUI::HorizontalSlider>();
feather_slider.set_fixed_height(20);
feather_slider.set_range(0, feather_slider_max);
feather_slider.set_value((int)floorf(m_edge_feathering * (float)feather_slider_max));
feather_slider.on_change = [this, feather_slider_max](int value) {
m_edge_feathering = (float)value / (float)feather_slider_max;
};
auto& mode_container = m_properties_widget->add<GUI::Widget>();
mode_container.set_fixed_height(20);
mode_container.set_layout<GUI::HorizontalBoxLayout>();
auto& mode_label = mode_container.add<GUI::Label>();
mode_label.set_text("Mode:");
mode_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
mode_label.set_fixed_size(80, 20);
for (int i = 0; i < (int)Selection::MergeMode::__Count; i++) {
switch ((Selection::MergeMode)i) {
case Selection::MergeMode::Set:
m_merge_mode_names.append("Set");
break;
case Selection::MergeMode::Add:
m_merge_mode_names.append("Add");
break;
case Selection::MergeMode::Subtract:
m_merge_mode_names.append("Subtract");
break;
case Selection::MergeMode::Intersect:
m_merge_mode_names.append("Intersect");
break;
default:
VERIFY_NOT_REACHED();
}
}
auto& mode_combo = mode_container.add<GUI::ComboBox>();
mode_combo.set_only_allow_values_from_model(true);
mode_combo.set_model(*GUI::ItemListModel<String>::create(m_merge_mode_names));
mode_combo.set_selected_index((int)m_merge_mode);
mode_combo.on_change = [this](auto&&, GUI::ModelIndex const& index) {
VERIFY(index.row() >= 0);
VERIFY(index.row() < (int)Selection::MergeMode::__Count);
m_merge_mode = (Selection::MergeMode)index.row();
};
return m_properties_widget.ptr();
}
}

View file

@ -6,8 +6,12 @@
#pragma once
#include "Selection.h"
#include "Tool.h"
#include <AK/Vector.h>
#include <LibGUI/Widget.h>
namespace PixelPaint {
class RectangleSelectTool final : public Tool {
@ -21,6 +25,7 @@ public:
virtual void on_keydown(GUI::KeyEvent&) override;
virtual void on_keyup(GUI::KeyEvent&) override;
virtual void on_second_paint(Layer const&, GUI::PaintEvent&) override;
virtual GUI::Widget* get_properties_widget() override;
private:
enum class MovingMode {
@ -29,6 +34,10 @@ private:
None,
};
RefPtr<GUI::Widget> m_properties_widget;
Vector<String> m_merge_mode_names {};
Selection::MergeMode m_merge_mode { Selection::MergeMode::Set };
float m_edge_feathering { 0.0f };
bool m_selecting { false };
MovingMode m_moving_mode { MovingMode::None };
Gfx::IntPoint m_selection_start;