PixelPaint: Add Wand Select Tool

Wand Selection tool uses similar logic to the Bucket Tool. Flood filling
and threshold calculations to determine the affected area just in this
case we do not set the pixels of the selected area, instead we use
those pixels to alter the selection mask.

In the future we can probably abstract out the shared flood logic so
both tools can share the code.
This commit is contained in:
Timothy Slater 2022-08-29 18:20:20 -05:00 committed by Andreas Kling
parent 5e11a512d6
commit fcf86b07a5
5 changed files with 226 additions and 0 deletions

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Width:  |  Height:  |  Size: 164 B

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@ -69,6 +69,7 @@ set(SOURCES
Tools/RectangleTool.cpp
Tools/SprayTool.cpp
Tools/Tool.cpp
Tools/WandSelectTool.cpp
Tools/ZoomTool.cpp
main.cpp
)

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@ -19,6 +19,7 @@
#include "Tools/RectangleSelectTool.h"
#include "Tools/RectangleTool.h"
#include "Tools/SprayTool.h"
#include "Tools/WandSelectTool.h"
#include "Tools/ZoomTool.h"
#include <LibGUI/Action.h>
#include <LibGUI/BoxLayout.h>
@ -81,6 +82,7 @@ void ToolboxWidget::setup_tools()
add_tool("circle"sv, { Mod_Ctrl | Mod_Shift, Key_E }, make<EllipseTool>());
add_tool("zoom"sv, { 0, Key_Z }, make<ZoomTool>());
add_tool("rectangle-select"sv, { 0, Key_R }, make<RectangleSelectTool>());
add_tool("wand-select"sv, { 0, Key_W }, make<WandSelectTool>());
add_tool("guides"sv, { 0, Key_G }, make<GuideTool>());
add_tool("clone"sv, { 0, Key_C }, make<CloneTool>());
}

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@ -0,0 +1,186 @@
/*
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
* Copyright (c) 2022, Timothy Slater <tslater2006@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "WandSelectTool.h"
#include "../ImageEditor.h"
#include "../Layer.h"
#include <AK/Queue.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/ComboBox.h>
#include <LibGUI/ItemListModel.h>
#include <LibGUI/Label.h>
#include <LibGUI/Model.h>
#include <LibGUI/Painter.h>
#include <LibGUI/ValueSlider.h>
namespace PixelPaint {
static float color_distance_squared(Gfx::Color const& lhs, Gfx::Color const& rhs)
{
int a = rhs.red() - lhs.red();
int b = rhs.green() - lhs.green();
int c = rhs.blue() - lhs.blue();
int d = rhs.alpha() - lhs.alpha();
return (a * a + b * b + c * c + d * d) / (4.0f * 255.0f * 255.0f);
}
static bool meets_wand_threshold(Gfx::IntPoint point, Gfx::Bitmap& bitmap, Gfx::Color const& target_color, float threshold_normalized_squared)
{
auto pixel_color = bitmap.get_pixel<Gfx::StorageFormat::BGRA8888>(point.x(), point.y());
bool meets_threshold = color_distance_squared(pixel_color, target_color) <= threshold_normalized_squared;
return meets_threshold;
}
static void set_flood_selection(Gfx::Bitmap& bitmap, Image& image, Gfx::IntPoint const& start_position, Color target_color, int threshold, Selection::MergeMode merge_mode)
{
VERIFY(bitmap.bpp() == 32);
float threshold_normalized_squared = (threshold / 100.0f) * (threshold / 100.0f);
// Create Mask which will track already-colored pixels
Mask flood_mask = Mask::empty(bitmap.rect());
Mask selection_mask = Mask::empty(bitmap.rect());
Queue<Gfx::IntPoint> points_to_visit = Queue<Gfx::IntPoint>();
points_to_visit.enqueue({ start_position.x(), start_position.y() });
selection_mask.set(start_position.x(), start_position.y(), 0xFF);
flood_mask.set(start_position.x(), start_position.y(), 0xFF);
// This implements a non-recursive flood fill. This is a breadth-first search of paintable neighbors
// As we find neighbors that are paintable we update their pixel, add them to the queue, and mark them in the mask
while (!points_to_visit.is_empty()) {
auto current_point = points_to_visit.dequeue();
Gfx::IntPoint candidate_point = {};
if (current_point.x() > 0) {
candidate_point = current_point.moved_left(1);
if (flood_mask.get(candidate_point.x(), candidate_point.y()) == 0 && meets_wand_threshold(candidate_point, bitmap, target_color, threshold_normalized_squared)) {
points_to_visit.enqueue(candidate_point);
selection_mask.set(candidate_point.x(), candidate_point.y(), 0xFF);
}
flood_mask.set(candidate_point.x(), candidate_point.y(), 0xFF);
}
if (current_point.x() < bitmap.width() - 1) {
candidate_point = current_point.moved_right(1);
if (flood_mask.get(candidate_point.x(), candidate_point.y()) == 0 && meets_wand_threshold(candidate_point, bitmap, target_color, threshold_normalized_squared)) {
points_to_visit.enqueue(candidate_point);
selection_mask.set(candidate_point.x(), candidate_point.y(), 0xFF);
}
flood_mask.set(candidate_point.x(), candidate_point.y(), 0xFF);
}
if (current_point.y() > 0) {
candidate_point = current_point.moved_up(1);
if (flood_mask.get(candidate_point.x(), candidate_point.y()) == 0 && meets_wand_threshold(candidate_point, bitmap, target_color, threshold_normalized_squared)) {
points_to_visit.enqueue(candidate_point);
selection_mask.set(candidate_point.x(), candidate_point.y(), 0xFF);
}
flood_mask.set(candidate_point.x(), candidate_point.y(), 0xFF);
}
if (current_point.y() < bitmap.height() - 1) {
candidate_point = current_point.moved_down(1);
if (flood_mask.get(candidate_point.x(), candidate_point.y()) == 0 && meets_wand_threshold(candidate_point, bitmap, target_color, threshold_normalized_squared)) {
points_to_visit.enqueue(candidate_point);
selection_mask.set(candidate_point.x(), candidate_point.y(), 0xFF);
}
flood_mask.set(candidate_point.x(), candidate_point.y(), 0xFF);
}
}
selection_mask.shrink_to_fit();
image.selection().merge(selection_mask, merge_mode);
}
void WandSelectTool::on_mousedown(Layer* layer, MouseEvent& event)
{
if (!layer)
return;
auto& layer_event = event.layer_event();
if (!layer->rect().contains(layer_event.position()))
return;
auto target_color = layer->currently_edited_bitmap().get_pixel(layer_event.x(), layer_event.y());
m_editor->image().selection().begin_interactive_selection();
set_flood_selection(layer->currently_edited_bitmap(), m_editor->image(), layer_event.position(), target_color, m_threshold, m_merge_mode);
m_editor->image().selection().end_interactive_selection();
m_editor->update();
m_editor->did_complete_action(tool_name());
}
GUI::Widget* WandSelectTool::get_properties_widget()
{
if (m_properties_widget) {
return m_properties_widget.ptr();
}
m_properties_widget = GUI::Widget::construct();
m_properties_widget->set_layout<GUI::VerticalBoxLayout>();
auto& threshold_container = m_properties_widget->add<GUI::Widget>();
threshold_container.set_fixed_height(20);
threshold_container.set_layout<GUI::HorizontalBoxLayout>();
auto& threshold_label = threshold_container.add<GUI::Label>("Threshold:");
threshold_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
threshold_label.set_fixed_size(80, 20);
auto& threshold_slider = threshold_container.add<GUI::ValueSlider>(Orientation::Horizontal, "%");
threshold_slider.set_range(0, 100);
threshold_slider.set_value(m_threshold);
threshold_slider.on_change = [&](int value) {
m_threshold = value;
};
set_primary_slider(&threshold_slider);
auto& mode_container = m_properties_widget->add<GUI::Widget>();
mode_container.set_fixed_height(20);
mode_container.set_layout<GUI::HorizontalBoxLayout>();
auto& mode_label = mode_container.add<GUI::Label>();
mode_label.set_text("Mode:");
mode_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
mode_label.set_fixed_size(80, 20);
for (int i = 0; i < (int)Selection::MergeMode::__Count; i++) {
switch ((Selection::MergeMode)i) {
case Selection::MergeMode::Set:
m_merge_mode_names.append("Set");
break;
case Selection::MergeMode::Add:
m_merge_mode_names.append("Add");
break;
case Selection::MergeMode::Subtract:
m_merge_mode_names.append("Subtract");
break;
case Selection::MergeMode::Intersect:
m_merge_mode_names.append("Intersect");
break;
default:
VERIFY_NOT_REACHED();
}
}
auto& mode_combo = mode_container.add<GUI::ComboBox>();
mode_combo.set_only_allow_values_from_model(true);
mode_combo.set_model(*GUI::ItemListModel<String>::create(m_merge_mode_names));
mode_combo.set_selected_index((int)m_merge_mode);
mode_combo.on_change = [this](auto&&, GUI::ModelIndex const& index) {
VERIFY(index.row() >= 0);
VERIFY(index.row() < (int)Selection::MergeMode::__Count);
m_merge_mode = (Selection::MergeMode)index.row();
};
return m_properties_widget.ptr();
}
}

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@ -0,0 +1,37 @@
/*
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
* Copyright (c) 2022, Timothy Slater <tslater2006@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "../Selection.h"
#include "Tool.h"
#include <AK/Vector.h>
#include <LibGUI/Widget.h>
namespace PixelPaint {
class WandSelectTool final : public Tool {
public:
WandSelectTool() = default;
virtual ~WandSelectTool() = default;
virtual void on_mousedown(Layer*, MouseEvent& event) override;
virtual GUI::Widget* get_properties_widget() override;
virtual Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>> cursor() override { return Gfx::StandardCursor::Crosshair; }
private:
virtual StringView tool_name() const override { return "Wand Select Tool"sv; }
int m_threshold { 0 };
RefPtr<GUI::Widget> m_properties_widget;
Vector<String> m_merge_mode_names {};
Selection::MergeMode m_merge_mode { Selection::MergeMode::Set };
};
}