This patch adds a function to make the editing-eask visible while
beeing in mask-mode so that the user can see which parts are covered
by the masks and can therefore be modified by other tools that support
editing masks.
Previously, calling `.right()` on a `Gfx::Rect` would return the last
column's coordinate still inside the rectangle, or `left + width - 1`.
This is called 'endpoint inclusive' and does not make a lot of sense for
`Gfx::Rect<float>` where a rectangle of width 5 at position (0, 0) would
return 4 as its right side. This same problem exists for `.bottom()`.
This changes `Gfx::Rect` to be endpoint exclusive, which gives us the
nice property that `width = right - left` and `height = bottom - top`.
It enables us to treat `Gfx::Rect<int>` and `Gfx::Rect<float>` exactly
the same.
All users of `Gfx::Rect` have been updated accordingly.
Per-channel values of the pixel color are now displayed in the status
bar when the PickerTool is selected. This information obviously updates
on mousemove.
This class had slightly confusing semantics and the added weirdness
doesn't seem worth it just so we can say "." instead of "->" when
iterating over a vector of NNRPs.
This patch replaces NonnullRefPtrVector<T> with Vector<NNRP<T>>.
Previously, the move tool would always select the topmost layer before
performing a move operation. This commit adds an option for the move
tool to always select the active layer, even if it is behind another.
These functions return the deprecated `Core::File` class, so let's mark
it as such to avoid possible confusion between future non try_*
functions which will use Core::Stream family classes and to possibly
grab someone's attention. :^)
Now the user can hold primary and/or secondary mouse buttons
and move the mouse around while previewing the color on the
statusbar and fine tune their selection. The color will update
live so the color selected when mouse is released is the final
color used.
This change makes ImageEditor provide an altered PaintEvent to the
active tool when rulers are visible. This PaintEvent has a rect that has
been adjust to account for the thickness of the rulers. Tools use this
rect for Painter clipping and this prevents a Tool's on_second_paint
from drawing over top of the rulers
This causes the corner X to correctly have dots when any of the open
tabs have unsaved changes. Event calls and undo stack modifications
have been collected to one spot.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
Since selections with the select tools support undo, it makes
sense for the edit operations 'select all', 'none', 'invert' and
'clear selection' to also support undo.
This makes ImageEditor responsible for clearing the active selection
when the escape key is pressed. If the active tool didn't act on the
Escape key (like some selection tools use this to indicate cancelling of
making a new selection), then ImageEditor will check for an active
selection and clear it.
Previously, all keydown KeyEvents were accepted, causing parent widgets
not to receive them. With the addition of shortcut handling to keydown,
shortcuts were not called when the ImageEditor was focused.
This fixes a scenario in which the active tool can get out of sync in
regards to what it believes it the current ImageEditor. In the case
where multiple images are open, switching between the editor tabs with a
tool selected can lead to this unsynchronized state due to a check that
the ImageEditor's active tool matches the current tool. If this is the
case the method returns early before we properly set the new editor
pointer on the active tool.
Refactored PickerTool functionality to the ImageEditor level and added a
flag to Tool Base Class to allow for tools to override Alt+Click
ColorPicker functionality
This is done to allow querying the current active tool inside the
event_with_pan_and_scale_applied and event_adjusted_for_layer
functions without risking a null pointer dereference