Commit graph

69 commits

Author SHA1 Message Date
Andreas Kling
2cd8b21974 Kernel: Add convenience values to the Memory::Region::Access enum
Instead of `Memory::Region::Access::Read | Memory::Region::AccessWrite`
you can now say `Memory::Region::Access::ReadWrite`.
2021-08-06 22:25:00 +02:00
Andreas Kling
208147c77c Kernel: Rename Process::space() => Process::address_space()
We commonly talk about "a process's address space" so let's nudge the
code towards matching how we talk about it. :^)
2021-08-06 14:05:58 +02:00
Andreas Kling
cd5faf4e42 Kernel: Rename Range => VirtualRange
...and also RangeAllocator => VirtualRangeAllocator.

This clarifies that the ranges we're dealing with are *virtual* memory
ranges and not anything else.
2021-08-06 14:05:58 +02:00
Andreas Kling
93d98d4976 Kernel: Move Kernel/Memory/ code into Kernel::Memory namespace 2021-08-06 14:05:58 +02:00
Andreas Kling
a1d7ebf85a Kernel: Rename Kernel/VM/ to Kernel/Memory/
This directory isn't just about virtual memory, it's about all kinds
of memory management.
2021-08-06 14:05:58 +02:00
Andreas Kling
ad3ae7e0e8 Kernel: Fix handful of remaining "return -EFOO" mistakes
Now that all KResult and KResultOr are used consistently throughout the
kernel, it's no longer necessary to return negative error codes.
However, we were still doing that in some places, so let's fix all those
(bugs) by removing the minuses. :^)
2021-08-06 00:37:47 +02:00
Andreas Kling
07599b48de Kernel: Make a helper in the Intel graphics driver return StringView 2021-08-06 00:37:47 +02:00
Brian Gianforcaro
ed996fcced Kernel: Remove unused header includes 2021-08-01 08:10:16 +02:00
Gunnar Beutner
b10a86d463 Prekernel: Export some multiboot parameters in our own BootInfo struct
This allows us to specify virtual addresses for things the kernel should
access via virtual addresses later on. By doing this we can make the
kernel independent from specific physical addresses.
2021-07-27 13:15:16 +02:00
Brian Gianforcaro
de9ff0af50 Kernel: Modify the IOCTL API to return KResult
The kernel has been gradually moving towards KResult from just bare
int's, this change migrates the IOCTL paths.
2021-07-27 01:23:37 +04:30
Brian Gianforcaro
9a04f53a0f Kernel: Utilize AK::Userspace<T> in the ioctl interface
It's easy to forget the responsibility of validating and safely copying
kernel parameters in code that is far away from syscalls. ioctl's are
one such example, and bugs there are just as dangerous as at the root
syscall level.

To avoid this case, utilize the AK::Userspace<T> template in the ioctl
kernel interface so that implementors have no choice but to properly
validate and copy ioctl pointer arguments.
2021-07-27 01:23:37 +04:30
Liav A
3645861f31 Kernel: Put a note about the unconditional unblanking of bochs-display
This removes the FIXME note and explains why it's not so bad to do this.
2021-07-24 01:42:10 +02:00
Andreas Kling
5217875f6a Kernel: Consolidate API for creating AnonymousVMObject with given pages
We don't need to have a dedicated API for creating a VMObject with a
single page, the multi-page API option works in all cases.

Also make the API take a Span<NonnullRefPtr<PhysicalPage>> instead of
a NonnullRefPtrVector<PhysicalPage>.
2021-07-22 09:17:02 +02:00
Gunnar Beutner
36e36507d5 Everywhere: Prefer using {:#x} over 0x{:x}
We have a dedicated format specifier which adds the "0x" prefix, so
let's use that instead of adding it manually.
2021-07-22 08:57:01 +02:00
Tom
5ae42736f8 Kernel: VirtIO framebuffer should clamp pending dirty rects if needed
If we change to a resolution smaller than what any pending dirty
rectangles contain, we need to clamp them to the new resolution.
2021-07-21 00:06:58 +02:00
Sahan Fernando
2845c6753e Kernel: Clean up VirtIOGPU class interfaces 2021-07-18 19:58:17 +04:30
Sahan Fernando
d9330c42fa Kernel: Replace VirtIOGPU reinterpret casts with AK::BinaryBufferWriter 2021-07-18 19:58:17 +04:30
Sahan Fernando
04226f0c0a Kernel: Improve debug prints for VirtIOGPU device config events 2021-07-18 19:58:17 +04:30
Sahan Fernando
4dddc56ad9 Kernel: Rename VirtIOGPU/VirtIOGPU.cpp to VirtIOGPU/GPU.cpp 2021-07-18 19:58:17 +04:30
Sahan Fernando
1c77f80676 Kernel: Put VirtIOGPU related types into a namespace 2021-07-18 19:58:17 +04:30
Andreas Kling
9457d83986 Kernel: Rename Locker => MutexLocker 2021-07-18 01:53:04 +02:00
Andreas Kling
cee9528168 Kernel: Rename Lock to Mutex
Let's be explicit about what kind of lock this is meant to be.
2021-07-17 21:10:32 +02:00
Liav A
9e36158ece Kernel: Remove stale forward declaration of BochsFramebufferDevice 2021-07-16 18:50:16 +02:00
Luke
2df4d977e2 Kernel: Return ENOMEM on allocation failures in FramebufferDevice::mmap 2021-07-16 11:15:30 +02:00
Liav A
2a1bf53435 Kernel/Graphics: Move Bochs graphics related code into a separate folder 2021-07-12 22:53:08 +02:00
Liav A
3fee1cbe66 Kernel/Graphics: Remove unnecessary Bochs.h file
Nobody excepts BochsGraphicsAdapter code uses these definitions, so
let's put them back into the BochsGraphicsAdapter.cpp file.
2021-07-12 22:53:08 +02:00
Brian Gianforcaro
abe72ede7a Kernel: Remove unused header includes in Graphics subtree 2021-07-11 21:37:38 +02:00
Liav A
a8c35b6a93 Kernel: Fix condition on whether to initialize a display adapter or not 2021-07-11 21:16:33 +02:00
Liav A
b882e5ff6b Kernel/Graphics: Move Intel graphics related code to a separate folder 2021-07-11 21:16:33 +02:00
Andreas Kling
f244a25f71 Kernel: Rename VMObject::clone() => try_clone()
And fix an unsafe dereference in SharedInodeVMObject::try_clone()
to make it OOM-safe.
2021-07-11 19:09:02 +02:00
Andreas Kling
88d490566f Kernel: Rename various *VMObject::create*() => try_create()
try_*() implies that it can fail (and they all return RefPtr with
nullptr signalling failure.)
2021-07-11 17:55:29 +02:00
Andreas Kling
846685fca2 Kernel: Remove bogus VMObject resizing in VirtIOGPU
It is not legal to resize a VMObject after it has been created.
As far as I can tell, this code would never actually run since the
object was already populated with physical pages due to using
AllocationStrategy::AllocateNow.
2021-07-11 17:42:31 +02:00
Andreas Kling
c9f6786e8b Kernel: Make various T::class_name() and similar return StringView
Instead of returning char const*, we can also give you a StringView.
2021-07-11 01:46:59 +02:00
Tom
02651f8dc6 Kernel: Make VirtIO GPU buffer flipping more spec compliant
The spec requires a flush after setting the new buffer resource id,
which is required by QEMUs SDL backend but not the GTK backend. This
brings us in line with the spec and makes it work for the SDL backend.
2021-07-10 21:24:52 +02:00
Daniel Bertalan
949ea9cb4a Kernel: Use range-for wherever possible 2021-07-08 10:11:00 +02:00
Daniel Bertalan
5f7f063919 Everywhere: Mark debug-only functions [[maybe_unused]]
These functions are only used from within `dbgln_if` calls, so in
certain build configurations, they go unused. Similarly to variables, we
now signal to the compiler that we understand that these are not always
in use.
2021-07-08 10:11:00 +02:00
Andreas Kling
7e4bc04057 Kernel: Don't remap BochsGraphicsAdapter MMIO registers on every access
We were creating a new memory mapping every time WindowServer performed
a buffer flip. This was very visible in whole-system profiles, as the
mapping and unmapping of MMIO registers caused quite a bit of kmalloc()
and kfree() churn.

Avoid this problem by simply keeping the MMIO registers mapped.
2021-07-06 12:24:51 +02:00
Tom
7fdf902e4a Kernel: Implement buffer flipping for VirtIOGPU framebuffers
This solves tearing issues and improves performance when updating the
VirtIOGPU framebuffers.
2021-07-04 23:59:17 +02:00
Tom
fdae117600 WindowServer: Implement support for combined buffer flipping + flushing
Some devices may require DMA transfers to flush the updated buffer
areas prior to flipping. For those devices we track the areas that
require flushing prior to the next flip. For devices that do not
support flipping, but require flushing, we'll simply flush after
updating the front buffer.

This also adds a small optimization that skips these steps entirely for
a screen that doesn't have any updates that need to be rendered.
2021-07-04 23:59:17 +02:00
Liav A
00e4cc23cb Kernel/Graphics: Unblank the screen when initializing bochs display 2021-07-03 16:28:49 +02:00
Liav A
3fae7ca113 Kernel: Clarify and make it easy to not use raw numbers
Let's put the PCI IDs as enums in the PCI namespace so they're free to
pollute that namespace, but it's also more easier to use them.
2021-07-03 16:28:49 +02:00
Liav A
b4e230a7bb Kernel/Graphics: Assert if trying to initialize with the wrong driver 2021-07-03 16:28:49 +02:00
Liav A
053a832fac Kernel: Simplify graphics initialization somewhat
We use a switch-case statements to ensure we try to find the best
suitable driver for a specific graphics card. In case we don't find
such, we use the default statement to initialize the graphics card as a
generic VGA adapter, if the adapter is VGA compatible.

If we couldn't initialize the driver, we don't touch this adapter
anymore.

Also, GraphicsDevice should not be tied to a PCI::Address member, as it
can be theortically be used with other buses (e.g. ISA cards).
2021-07-03 16:28:49 +02:00
Daniel Bertalan
42d197cde7 Kernel: Fix miscellaneous warnings when building with Clang
These small changes fix the remaining warnings that come up during
kernel compilation with Clang. These specific fixes were for benign
things: unused lambda captures and braces around scalar initializers.
2021-07-03 01:56:31 +04:30
Liav A
6568bb47cb Kernel/PCI: Move the PCI components as a subfolder to the Bus directory 2021-07-02 13:16:12 +02:00
Tom
38af4c29e6 WindowServer: Coalesce flushing buffers into one ioctl() call
We regularily need to flush many rectangles, so instead of making many
expensive ioctl() calls to the framebuffer driver, collect the
rectangles and only make one call. And if we have too many rectangles
then it may be cheaper to just update the entire region, in which case
we simply convert them all into a union and just flush that one
rectangle instead.
2021-06-27 09:46:27 +02:00
Tom
56cd0f929e Kernel: Enable additional VirtIO displays only on first resolution set
Also, only allocate the amount of memory we actually need for the given
resolution.
2021-06-27 09:46:27 +02:00
Tom
8749235046 Kernel: Add support for multiple VirtIO GPU outputs
This creates /dev/fbX devices for each physical output, owned by the
parent VirtIOGPU instance. This allows mapping and setting resolutions
independently for each output.
2021-06-27 09:46:27 +02:00
Sahan Fernando
b9ad6058aa Kernel: Add VirtIOGPU graphics device 2021-06-25 19:26:30 +02:00
Sahan Fernando
34e9fa4d3b Kernel: Abstract FramebufferConsole away from contiguous physical range
Currently, Kernel::Graphics::FramebufferConsole is written assuming that
the underlying framebuffer memory exists in physically contiguous
memory. There are a bunch of framebuffer devices that would need to use
the components of FramebufferConsole (in particular access to the kernel
bitmap font rendering logic). To reduce code duplication, framebuffer
console has been split into two parts, the abstract
GenericFramebufferConsole class which does the rendering, and the
ContiguousFramebufferConsole class which contains all logic related to
managing the underling vm object.

Also, a new flush method has been added to the class, to support devices
that require an extra flush step to render.
2021-06-25 19:26:30 +02:00