As MMIO is placed at fixed physical addressed, and does not need to be
backed by real RAM physical pages, there's no need to use PhysicalPage
instances to track their pages.
This results in slightly reduced allocations, but more importantly
makes MMIO addresses which end up after the normal RAM ranges work,
like 64-bit PCI BARs usually are.
Prepare to remove biglock on PCI::Access in a future commit, so we can
ensure we only lock a spinlock on a precise PCI HostController if needed
instead of the entire subsystem.
We have many places in the kernel code that we have boolean flags that
are only set once, and never reset again but are checked multiple times
before and after the time they're being set, which matches the purpose
of the SetOnce class.
We were accidentally doing a 16-bit read instead of an 8-bit read,
meaning we would also read the 'CACHE_LINE_SIZE' field immediately
following it, and never actually continue.
The following command was used to clang-format these files:
clang-format-18 -i $(find . \
-not \( -path "./\.*" -prune \) \
-not \( -path "./Base/*" -prune \) \
-not \( -path "./Build/*" -prune \) \
-not \( -path "./Toolchain/*" -prune \) \
-not \( -path "./Ports/*" -prune \) \
-type f -name "*.cpp" -o -name "*.mm" -o -name "*.h")
There are a couple of weird cases where clang-format now thinks that a
pointer access in an initializer list, e.g. `m_member(ptr->foo)`, is a
lambda return statement, and it puts spaces around the `->`.
These changes are compatible with clang-format 16 and will be mandatory
when we eventually bump clang-format version. So, since there are no
real downsides, let's commit them now.
A bit old but a relatively uncomplicated device capable of outputting
1920x1080 video with 32-bit color. Tested with a Voodoo 3 3000 16MB
PCI card. Resolution switching from DisplaySettings also works.
If the requested mode contains timing information, it is used directly.
Otherwise, display timing values are selected from the EDID. First the
detailed timings are checked, and then standard and established
timings for which there is a matching DMT mode. The driver does not
(yet) read the actual EDID, so the generic EDID in DisplayConnector now
includes a set of common display modes to make this work.
The driver should also be compatible with the Voodoo Banshee, 4 and 5
but I don't have these cards to test this with. The PCI IDs of these
cards are included as a commented line in case someone wants to give it
a try.
Extend reserve_irqs, allocate_irq, enable_interrupt and
disable_interrupt API to add MSI support in PCI device.
The current changes only implement single MSI message support.
TODOs have been added to support Multiple MSI Message (MME) support in
the future.
Add a struct named MSIInfo that stores all the relevant MSI
information as a part of PCI DeviceIdentifier struct.
Populate the MSI struct during the PCI device init.
Add reserve_irqs, allocate_irq, enable_interrupt and disable_interrupt
API to a PCI device.
reserve_irqs() can be used by a device driver that would like to
reserve irqs for MSI(x) interrupts. The API returns the type of IRQ
that was reserved by the PCI device. If the PCI device does not support
MSI(x), then it is a noop.
allocate_irq() API can be used to allocate an IRQ at an index. For
MSIx the driver needs to map the vector table into the memory and add
the corresponding IRQ at the given index. This API will return the
actual IRQ that was used so that the driver can use it create interrupt
handler for that IRQ.
{enable, disable}_interrupt API is used to enable or disable a
particular IRQ at the given index. It is a noop for pin-based
interrupts. This could be used by IRQHandler to enable or disable an
interrupt.
Add a struct named MSIxInfo that stores all the relevant MSIx
information as a part of PCI DeviceIdentifier struct.
Populate the MSIx struct during the PCI device init. As the
DeviceIdentifier struct need to populate MSIx info, don't mark
DeviceIdentifier as const in the PCI::Device class.
These were easy to pick-up as these pointers are assigned during the
construction point and are never changed afterwards.
This small change to these pointers will ensure that our code will not
accidentally assign these pointers with a new object which is always a
kind of bug we will want to prevent.
This is an implementation that tries to follow the spec as closely as
possible, and works with Qemu's Intel HDA and some bare metal HDA
controllers out there. Compiling with `INTEL_HDA_DEBUG=on` will provide
a lot of detailed information that could help us getting this to work
on more bare metal controllers as well :^)
Output format is limited to `i16` samples for now.
This class had slightly confusing semantics and the added weirdness
doesn't seem worth it just so we can say "." instead of "->" when
iterating over a vector of NNRPs.
This patch replaces NonnullRefPtrVector<T> with Vector<NNRP<T>>.
Since the ProcFS doesn't hold many global objects within it, the need
for a fully-structured design of backing components and a registry like
with the SysFS is no longer true.
To acommodate this, let's remove all backing store and components of the
ProcFS, so now it resembles what we had in the early days of ProcFS in
the project - a mostly-static filesystem, with very small amount of
kmalloc allocations needed.
We still use the inode index mechanism to understand the role of each
inode, but this is done in a much "static"ier way than before.
For each exposed PCI device in sysfs, there's a new node called "rom"
and by reading it, it exposes the raw data of a PCI option ROM blob to
a user for examining the blob.