Otherwise the `move(result)` statement inside the lambda does not
actually move anything, because `result` is constant without the mutable
attribute. Caught by clangd.
These are currently hitting the `decltype(nullptr)` constructor, which
marks the response as invalid, resulting in no response being sent to
the waiting client.
Having a `Point`, `Rect` or `Size` claim it's `null` is silly. We have
`Optional<T>` for that. For `Point`, rename `is_null` to `is_zero` to
better reflect what we're testing. For `Rect` and `Size`, `is_null` is
removed outright.
Also, remove `is_empty` from `Point`. Points can't be empty.
We were calling `Gfx::Rect<T>::is_null` which checked if the width and
height were 0. What we want to do instead, is check if the rect value
was set at all. `Optional<Rect>` is the right way to do this.
We've also pulled out the default root path instead of folding it in
with the receiving variables, so that it's uniform across all options
with default values.
Now, there is nothing that can react to `set_...()` calls, so
offering this possibility can cause wrong assumptions as to what one
can do as soon as a WebServer instance has launched.
The main program can still decide whether to supply the optional
credentials or not, but this way, the configuration can become a Value
Object that won't change after initial creation.
Currently, the generated IPC decoders will default-construct the type to
be decoded, then pass that value by reference to the concrete decoder.
This, of course, requires that the type is default-constructible. This
was an issue for decoding Variants, which had to require the first type
in the Variant list is Empty, to ensure it is default constructible.
Further, this made it possible for values to become uninitialized in
user-defined decoders.
This patch makes the decoder interface such that the concrete decoders
themselves contruct the decoded type upon return from the decoder. To do
so, the default decoders in IPC::Decoder had to be moved to the IPC
namespace scope, as these decoders are now specializations instead of
overloaded methods (C++ requires specializations to be in a namespace
scope).
This is a first step towards handling OOM errors instead of just
crashing the program.
Now UDPServer's method `receive()` return memory allocation
errors explicitly with help of ErrorOr.
This removes one FIXME and make a bunch of new ones. :(
This fixes a few things I noticed whilst working on the inspector
for Ladybird.
1.
The computed and resolved values were being passed swapped around
from the inspect_dom_node() IPC call. I.e. computed values were
passed as resolved values and vice versa. This was then fixed by
swapping them again in the InspectorWidget (two errors canceled out).
2.
Resolved values were called "specified values" seemingly only in the
inspect_dom_node() IPC calls. This was a little confusing so I've
renamed them to back to "resolved values" for consistency.
3.
The inspector took and stored the DOM JSON strings unnecessarily,
all the models immediately parse the JSON and don't need the strings
to hang around.
This moves the actual launching of browser windows to the WebDriver main
file. This will allow Ladybird to specify its own callback and re-use
Serenity's Session class.
This patch introduces error propagation to Gfx::SystemTheme to remove
instances of release_value_but_fixme_should_propagate_errors().
Userland applications that have been affected by this change have been
updated to utilise this propagation and as a result 4 such instances of
the aforementioned method have been removed.
This fixes a few sizing issues too. The page size is now correct in most
cases! \o/
We get to remove some of the `to_type<>()` shenanigans, though it
reappears in some other places.
Store the ratio between device and CSS pixels on the PaintContext, so
that it can convert between the two.
Co-authored-by: MacDue <macdue@dueutil.tech>
This generally seems like a better name, especially if we somehow also
need a better name for "read the entire buffer, but not the entire file"
somewhere down the line.
Added in d522a6f and 1e604b7, their purpose snuffed out in 11bb88f
like the faint pulse of a pleading candle, two lives of short excess,
doomed to itemize their sins to no effect and for all eternity...
Currently, we create a new SQL::Database object for each database we are
requested to open. When multiple clients connect to the same database,
the same underlying database file is opened and cached each time. This
results in updates from one client not being propagated to others.
To prevent this, when a database is requested to be open, check if it is
already open. We can then re-use that SQL::Database object for the new
connection.
This patch adds a visibility state to GUI::Action. All actions default
to being visible. When invisible, they do not show up in toolbars on
menus (and importantly, they don't occupy any space).
This can be used to hide/show context-sensitive actions dynamically
without rebuilding menus and toolbars.
Thanks to Tim Slater for assuming that action visibility was a thing,
which gave me a reason to implement it! :^)
...and also for hit testing, which is involved in most of them.
Much of this is temporary conversions and other awkwardness, which
should resolve itself as the rest of LibWeb is converted to these new
types. Hopefully. :thousandyakstare: