Tests with different combinations of missing width, height
and viewBox.
All tests confirmed to work on Ladybird:
- exactly the same as Chromium (131.0.6778.85)
- almost the same as Firefox (129.0.2)
- only difference: standalone-w.svg: same size, different alignment
(cherry picked from commit 5d85f3a5c8c7fa5631ca5ece3f1ed95c68e480c4)
SVG document with specified width and height attributes is layed out
with this width/height.
(cherry picked from commit 5d77104c2f214f0a78d936c014cea21335083eaf)
It is the responsibility of code that deals with TypedArrays to apply
the byte offset and byte length. Not doing this caused Unity Web to
crash, as they call getRandomValues with views into their full main
memory. Previously, it would fill their entire memory of about 33.5 MB
with random bytes.
(cherry picked from commit 023c3aa5b091605316bf87a9fc516e54d03e5874)
This aligns with the transition from the MathML Core Working Draft
(27 November 2023) to the Editor's Draft (26 November 2024).
(cherry picked from commit 10311fba87e3d2ef7029c10dc72524bcc45ada2d)
This increases the animation length on this test
as it has been failing for me locally.
(cherry picked from commit 366f15b441abb2c3c3b244188edaa86e10712dcd)
m_hover_label did not have checks if the mouse is in the same location.
This caused clickable URLs to be hidden.
Also shortened the label text to not be longer than half of the window.
(cherry picked from commit edf29857f8f8b669c45d673b088d9c0236659d73)
Most computed border-radii contain their initial values, and since the
normalized initial border radii are always zero, there is no need to do
expensive floating point math to normalize them.
(cherry picked from commit acaf01bf7b6bd2d952dda8d5375be8c09bd84294)
This makes these values the same as `start` and `end`. While this is not
entirely correct, it is better than centering which is what we did
previously.
This fixes misaligned images on https://nos.nl
(cherry picked from commit 2ee7e555f24f04ed370630836c556a7dee6dd23a)
The source code position cache was moved from a line based approach
to a "chunk"-based approach to improve performance on large, minified
JavaScript files with few lines, but this has had an adverse effect
on _multi-line_ source files.
Reintroduce some of the old behaviour by caching lines again, with
some added sanity limits to avoid caching empty/overly small lines.
Source code positions in files with few lines will still be cached
less often, since minified JavaScript files can be assumed to be
unusually large, and since stack traces for minified JavaScript
are less useful as well.
On WPT tests with large JavaScript dependencies like
`css/css-masking/animations/clip-interpolation.html` this reduces the
amount of time spent in `SourceCode::range_from_offsets` by as much as
99.98%, for the small small price of 80KB extra memory usage.
(cherry picked from commit 1b3f8e1e9ad14f0777188bd6eba06e42ffd98961)
When the "Consume a component value from input, and do nothing."
step in `Parser::consume_the_remnants_of_a_bad_declaration` was
executed, it would allocate a `ComponentValue` that was then
immediately discarded.
Add explicitly `{}_and_do_nothing` functions for this case that never
allocate a `ComponentValue` in the first place.
Also remove a `(Token)` cast, which was unnecessarily copying a `Token`
as well.
(cherry picked from commit 3f5e32ee8464a3bc92bc52f12d90914fa74a5f52)
This was preventing https://ubereats.com/ from fully loading, because
they are attempting to overwrite setItem. They seem to be trying to add
error logging to setItem if it throws, as all they do is add a
try/catch block that emits an error log to their monitoring service if
it throws.
However, because Storage is a legacy platform object with a named
property setter (setItem), it will call setItem with the stringified
version of the function. This is actually expected as per the spec,
Firefox (Gecko) and Epiphany (WebKit) does this too, but Chromium does
not as it actually overwrites the function with the new function and
does not store the stringified function.
The problem is that we had the LegacyOverrideBuiltIns flag accidentally
set, so it would return the stored string instead of the built-in
function (hence the name), then it would try and call it and throw a
"not a function" error. This prevented their JS from going any further.
This fix allows their UI to fully load and be fully interactive, though
it is quite slow at the moment!
(cherry picked from commit faf6fd11894ac1c1d8aeeb35cb3723c66f900f1a)
Since `Storage::item_value` never returns an empty Optional,
and since `PlatformObject::is_supported_property_index` only
returns false when `item_value` returns an empty Optional,
the loop in `PlatformObject::internal_own_property_keys` will
never terminate when executed on a `Storage` instance.
This fix allows youtube.com to load successfully :^)
(cherry picked from commit cc0fce3983932b27b46eb783adbed10842837852)
Just enough to make it possible to pass a lambda to a constexpr function
taking an AK::Function parameter and have that constexpr function call
the passed-in AK::Function.
The main thing is that bit_cast<>s of pointers aren't ok in constexpr
functions, and neither is placement new. So add a union with stronger
typing for the constexpr case.
The body of the `if (is_constexpr_evaluated())` in
`init_with_callable()` is identical to the `if constexpr` right
after it. But `if constexpr (is_constexpr_evaluated())` always
evaluates `is_constexpr_evaluated()` in a constexpr context, so
this can't just add ` || is_constexpr_evaluated()` to that
`if constexpr`.
These new constexpr functions are for the most part identical to
the same non-constexpr functions, except they drop the `volatile`
qualifier on `this`.
`fetch_add()`, `fetch_sub()`, `load()` have explicit
`is_constant_evaluated()` branches that don't call (non-constexpr)
atomic built-ins. Off the constexpr path, they forward to the
volatile functions.
This reverts commit a47e63b589.
(It's not a complete revert as I added back two newlines in the
generated ReadMe.md so it matches output for the current patch files.)
Not all processors provide a mechanism to read the cycle count.
Change the `EntropySource::add_random_event` function to fall back to
getting a timestamp from TimeManagement if no cycle count is available.
This also removes the explicit decrementing of the stack pointer in
`sys$create_thread` before passing it to `validate_user_stack`,
as it's unnecessary now.
The old calculation was unnecessarily complicated and didn't handle
horizontally or vertically shifted menus correctly.
To determine the two triangle corners at the submenu, we can simply
use the submenu's rect() and subtract the position of the parent menu
to get the correct relative coordinates.
This fixes the case when the menu is shifted vertically.
If the submenu is shifted horizontally, we need to use the opposite
corners of the window rect.
This adds a window theme that aims to imitate the default Windows 7
theme (known as Aero). This initial version mainly focuses on window
frames along with minor taskbar theming.
Currently, the colors for the window frames are hardcoded, but the
actual gradient painting uses the LibGfx gradient support, so it should
be fairly easy to make configurable.
This adds a window theme that aims to imitate the default Windows XP
theme (known as Luna). This initial version mainly focuses on window
frames along with minor taskbar theming.
Currently, the colors for the window frames are hardcoded, but the
actual gradient painting uses the LibGfx gradient support, so it should
be fairly easy to make configurable.
Currently, the only available option is "Classic", but in later patches
this will be used to allow selecting custom window themes (e.g. for
Aero or Luna styles).
It is a little weird that this is in the palette, but it already
contains non-color properties, and placing the window themes here makes
them easily accessible when needed.