This commit adds support for these escape sequences that are used for
scrolling multiple lines at once. In the current, unoptimized
implementation, these just call the `scroll_left` and `scroll_right`
APIs multiple times.
It's a VT420 feature.
If lines are removed from the tail of the scrollback buffer, the
previous line indices will refer to different lines; therefore we need
to offset them.
These escape sequences are the horizontal scrolling equivalents of `IND`
and `RI`. Normally, they move the cursor forward or backward. But if
they hit the margins (which we just treat as the first and last
columns), they scroll the line.
Another VT420 feature done.
This commit implements the left/right scrolling used in the `ICH`/`DCH`
escape sequences for `VirtualConsole`. This brings us one step closer to
VT420/xterm compatibility.
We can now finally remove the last escape sequence related `ifdef`s.
Previously, this was done by telling the client to put a space at each
character in the range. This was inefficient, because a large number of
function calls took place and incorrect, as the ANSI standard dictates
that character attributes should be cleared as well.
The newly added `clear_in_line` function solves this issue. It performs
just one bounds check when it's called and can be implemented as a
pretty tight loop.
Previously, we would remove lines from the buffer, create new lines and
insert them into the buffer when we scrolled. Since scrolling does not
always happen at the last line, this meant `Line` objects were
pointlessly moved forwards, and then immediately backwards.
We now swap them in-place and clear those lines that are "inserted". As
a result, performance is better and scrolling is smoother in `vim` and
`nano`.
The `num` parameter should be treated as an offset from the cursor
position, not from the beginning of the line. The previous behavior
caused fragments of previous lines to be visible when moving the entire
buffer in vim (e.g. with `gg` and `G`).
The debug messages I used while fixing it are also included in this
commit. These will help diagnose further issues if they arise.
This commit cleans up some of the `#ifdef`-ed code smell in
`Terminal`, by extending the scroll APIs to take a range of lines as a
parameter. This makes it possible to use the same code for `IL`/`DL` as
for scrolling.
Note that the current scrolling implementation is very naive, and does
many insertions/deletions in the middle of arrays, whereas swaps should
be enough. This optimization will come in a later commit.
The `linefeed` override was removed from `VirtualConsole`. Previously,
it exhibited incorrect behavior by moving to column 0. Now that we use
the method defined in `Terminal`, code which relied on this behavior
stopped working. We go instead go through the TTY layer which handles
the various output flags. Passing the input character-by-character
seems a bit excessive, so a fix for it will come in another PR.
Previously, entering too big counts for these commands could cause a
wrap-around with the cell indices.
Also, we are now correctly copying the cell attributes as well as the
code point.
More specifically, Array.prototype.splice. Additionally adds a missing
exception check to the array creation and a link to the spec.
Fixes create-non-array-invalid-len.js in the splice tests in test262.
This test timed out instead of throwing an "Invalid array length"
exception.
We already have two separate implementations of this, so let's do it
properly. The optional value type check is done by a callback function
that returns Result<void, ErrorType> - value type accepted or message
for TypeError, that is.
"let" and "const" go in the lexical environment.
This fixes one part of #4001 (Lexically declared variables are mixed up
with global object properties)
We can now handle access-specifier tags (for example 'private:') when
parsing class declarations.
We currently only consume these tags on move on. We'll need to add some
logic that accounts for the access level of symbols down the road.
Previously, we had a special ASTNode for class members,
"MemberDeclaration", which only represented fields.
This commit removes MemberDeclaration and instead uses regular
Declaration nodes for representing the members of a class.
This means that we can now also parse methods, inner-classes, and other
declarations that appear inside of a class.
This was creating a ton of pointless busywork for the garbage collector
and can be avoided simply by tolerating that the current call frame has
a null scope object for the duration of a NativeFunction activation.
It's prone to finding "technically uninitialized but can never happen"
cases, particularly in Optional<T> and Variant<Ts...>.
The general case seems to be that it cannot infer the dependency
between Variant's index (or Optional's boolean state) and a particular
alternative (or Optional's buffer) being untouched.
So it can flag cases like this:
```c++
if (index == StaticIndexForF)
new (new_buffer) F(move(*bit_cast<F*>(old_buffer)));
```
The code in that branch can _technically_ make a partially initialized
`F`, but that path can never be taken since the buffer holding an
object of type `F` and the condition being true are correlated, and so
will never be taken _unless_ the buffer holds an object of type `F`.
This commit also removed the various 'diagnostic ignored' pragmas used
to work around this warning, as they no longer do anything.
This enables support for playing float32 and float64
WAVE_FORMAT_EXTENSIBLE files.
The PCM data format is encoded in the
first two bytes of the SubFormat GUID inside of the
WAVE_FORMAT_EXTENSIBLE `fmt` chunk.
Also, fixed the RIFF header size check to allow up to
maximum_wav_size (currently defined as 1 GiB).
The RIFF header size is the size of the entire
file, so it should be checked against the largest Wave size.
This fixes#7131
The parser already distinguishes between inline code (handled in
Text.cpp) and triple-tick code blocks, so only
CodeBlock::render_to_html() needed to change. Blank lines within
a code block still cause issues, but that's an HTML issue. (#7121)
This makes sure that is<Set> checks done on the Set prototype instead of
on Set instances return false, thereby emulating the behaviour of the
RequireInternalSlot abstract operation.
This fixes#7946
Previously, TextEditor::write_to_file() would not mark its document
as unmodified if the file size was 0. This caused a desync in the
Text Editor app between the window's is_modified state and the
TextEditor's. It's already noted in the comments of the app's
save action code that propagating the modified state automatically
would be good, and it would solve issues like this, but I'm not yet
familiar enough with the code to try a change like that.