The kernel image grew so much that it wasn't possible to jump to the C++
symbol anymore, since this generated a 'relocation truncated' error when
linking.
Let's put the power_state global node into the /sys/kernel directory,
because that directory represents all global nodes and variables being
related to the Kernel. It's also a mutable node, that is more acceptable
being in the mentioned directory due to the fact that all other files in
the /sys/firmware directory are just firmware blobs and are not mutable
at all.
Now that all global nodes are located in the /sys/kernel directory, we
can safely drop the global nodes in /proc, which includes both /proc/net
and /proc/sys directories as well.
This in fact leaves the ProcFS to only have subdirectories for processes
and the "self" symbolic link to reflect the current process being run.
The ProcFS is an utter mess currently, so let's start move things that
are not related to processes-info. To ensure it's done in a sane manner,
we start by duplicating all /proc/ global nodes to the /sys/kernel/
directory, then we will move Userland to use the new directory so the
old directory nodes can be removed from the /proc directory.
If a program needs to execute a dynamic executable program, then it
should unveil /usr/lib/Loader.so by itself and not rely on the Kernel to
allow using this binary without any sense of respect to unveil promises
being made by the running parent program.
Previously we didn't send the SIGPIPE signal to processes when
sendto()/sendmsg()/etc. returned EPIPE. And now we do.
This also adds support for MSG_NOSIGNAL to suppress the signal.
This commit reached that goal of "safely discarding" a filesystem by
doing the following:
1. Stop using the s_file_system_map HashMap as it was an unsafe measure
to access pointers of FileSystems. Instead, make sure to register all
FileSystems at the VFS layer, with an IntrusiveList, to avoid problems
related to OOM conditions.
2. Make sure to cleanly remove the DiskCache object from a BlockBased
filesystem, so the destructor of such object will not need to do that in
the destruction point.
3. For ext2 filesystems, don't cache the root inode at m_inode_cache
HashMap. The reason for this is that when unmounting an ext2 filesystem,
we lookup at the cache to see if there's a reference to a cached inode
and if that's the case, we fail with EBUSY. If we keep the m_root_inode
also being referenced at the m_inode_cache map, we have 2 references to
that object, which will lead to fail with EBUSY. Also, it's much simpler
to always ask for a root inode and get it immediately from m_root_inode,
instead of looking up the cache for that inode.
The idea is to enable mounting FileSystem objects across multiple mounts
in contrast to what happened until now - each mount has its own unique
FileSystem object being attached to it.
Considering a situation of mounting a block device at 2 different mount
points at in system, there were a couple of critical flaws due to how
the previous "design" worked:
1. BlockBasedFileSystem(s) that pointed to the same actual device had a
separate DiskCache object being attached to them. Because both instances
were not synchronized by any means, corruption of the filesystem is most
likely achieveable by a simple cache flush of either of the instances.
2. For superblock-oriented filesystems (such as the ext2 filesystem),
lack of synchronization between both instances can lead to severe
corruption in the superblock, which could render the entire filesystem
unusable.
3. Flags of a specific filesystem implementation (for example, with xfs
on Linux, one can instruct to mount it with the discard option) must be
honored across multiple mounts, to ensure expected behavior against a
particular filesystem.
This patch put the foundations to start fix the issues mentioned above.
However, there are still major issues to solve, so this is only a start.
We now have a seperately allocated structure for the bookkeeping
information in the QueueHead and TransferDescriptor UHCI strucutres.
This way, we can support 64-bit pointers in UHCI, fixing a problem where
32-bit pointers would truncate the upper 32-bits of the (virtual)
address of the descriptor, causing a crash.
Co-authored-by: b14ckcat <b14ckcat@protonmail.com>
This flag doesn't conform to any POSIX standard nor is found in any OS
out there. The idea behind this mount flag is to ensure that only
non-regular files will be placed in a filesystem, which includes device
nodes, symbolic links, directories, FIFOs and sockets. Currently, the
only valid case for using this mount flag is for TmpFS instances, where
we want to mount a TmpFS but disallow any kind of regular file and only
allow other types of files on the filesystem.
Although this code worked quite well, it is considered to be a code
duplication with the TmpFS code which is more tested and works quite
well for a variety of cases. The only valid reason to keep this
filesystem was that it enforces that no regular files will be created at
all in the filesystem. Later on, we will re-introduce this feature in a
sane manner. Therefore, this can be safely removed after SystemServer no
longer uses this filesystem type anymore.
Instead of using absolute paths which is considered an abstraction layer
violation between the kernel and userspace, let's not hardcode the path
to children PID directories but instead we can use relative path links
to them.
Having this function return `nullptr` explicitly triggers the compiler's
inbuilt checker, as it knows the destination is null. Having this as a
static (scoped) variable for now circumvents this problem.
Decompose the current monolithic USBD Pipe interface into several
subclasses, one for each pair of endpoint type & direction. This is to
make it more clear what data and functionality belongs to which Pipe
type, and prevent nonsensical things like trying to execute a control
transfer on a non-control pipe. This is important, because the Pipe
class is the interface by which USB device drivers will interact with
the HCD, so the clearer and more explicit this interface is the better.
Allocate DMA buffer pages for use within the USBD Pipe class, and allow
for the user to specify the size of this buffer, rounding up to the
next page boundary.
This sets up the RPi::Timer to trigger an interurpt every 4ms using one
of the comparators. The actual time is calculated by looking at the main
counter of the RPi::Timer using the Timer::update_time function.
A stub for Scheduler::timer_tick is also added, since the TimeManagement
code now calls the function.