Commit graph

42 commits

Author SHA1 Message Date
Andreas Kling
b4f307f982 LibGUI+WindowServer: Rename window "override cursor" to just "cursor"
Let's just say each window has a cursor, there's not really overriding
going on.
2020-09-11 14:26:37 +02:00
Andreas Kling
0f9be82826 LibGfx: Move StandardCursor enum to LibGfx
This enum existed both in LibGUI and WindowServer which was silly and
error-prone.
2020-09-10 19:25:13 +02:00
Peter Elliott
45ed58865e LibGUI+WindowServer: Add resize_aspect_ratio()
When a resize_aspect_ratio is specified, and window will only be resized
to a multiple of that ratio. When resize_aspect_ratio is set, windows
cannot be tiled.
2020-08-23 01:05:22 +02:00
Linus Groh
0cab3bca2f LibGUI: Add and use Window::center_on_screen()
Various applications were using the same slightly verbose code to center
themselves on the screen/desktop:

Gfx::IntRect window_rect { 0, 0, width, height };
window_rect.center_within(GUI::Desktop::the().rect());
window->set_rect(window_rect);

Which now becomes:

window->resize(width, height);
window->center_on_screen();
2020-08-15 17:38:19 +02:00
Andreas Kling
75b8f4e4e6 LibGUI: Make focus events more aware of why focus is changing
This patch adds GUI::FocusEvent which has a GUI::FocusSource.
The focus source is one of three things:

- Programmatic
- Mouse
- Keyboard

This allows receivers of focus events to implement different behaviors
depending on how they receive/lose focus.
2020-08-15 00:05:45 +02:00
Peter Elliott
5ae9eee4a3 LibGUI+WindowServer: Provide default placement to windows
This prevents windows from being opened directly on top of eachother,
and provides default behavior for when window position is not specified.

The new behavior is as follows:
- Windows that have been created without a set position are assigned one
  by WindowServer.
- The assigned position is either offset from the last window that is
  still in an assigned position, or a default position if no such window
  is available.
2020-08-01 08:06:48 +02:00
thankyouverycool
c50f258b7a LibGUI+WindowServer: Allow applets to retrieve their location
MenuApplet windows can now call rect_in_menubar to return their
location in the MenuBar.
2020-07-26 11:32:12 +02:00
Andreas Kling
a655cf5b41 LibGUI: Break up Window::event() into many smaller functions
This function was unbearably huge. Handle each event type in its own
function instead so you can see what's going on.
2020-07-24 01:03:24 +02:00
Andreas Kling
5f0d24cab2 LibGUI: Turn a heap-allocated event into a stack-allocated one 2020-07-16 20:46:44 +02:00
Tom
9844088964 LibGUI: Clear previous main widget's window 2020-07-16 16:10:21 +02:00
Tom
ec3737510d WindowServer: Add accessory windows
Accessory windows are windows that, when activated, will activate
their parent and bring all other accessory windows of that parent
to the front of the window stack. Accessory windows can only be
active input windows. The accessory window's parent is always the
active window regardless of whether it is also the active input
window.

In order to route input correctly, input is now sent to the active
input window, which can be any accessory window or their parent,
or any regular window.
2020-07-15 17:15:45 +02:00
thankyouverycool
dc716194c8 LibGUI: Add on_activity_change function to Window
Reports changes on the active/inactive state of a window.
2020-07-15 13:19:44 +02:00
Andreas Kling
ca93c22ae2 LibGUI: Turn GUI::Application::the() into a pointer
During app teardown, the Application object may be destroyed before
something else, and so having Application::the() return a reference was
obscuring the truth about its lifetime.

This patch makes the API more honest by returning a pointer. While
this makes call sites look a bit more sketchy, do note that the global
Application pointer only becomes null during app teardown.
2020-07-04 16:54:55 +02:00
Hüseyin ASLITÜRK
12671e38e7 LibGUI: Add a new Window::is_maximized method 2020-06-18 23:18:11 +02:00
Andreas Kling
116cf92156 LibGfx: Rename Rect,Point,Size => IntRect,IntPoint,IntSize
This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much
better visual clue about what type of metric is being used.
2020-06-10 10:59:04 +02:00
Andreas Kling
1d6ec51bee WindowServer+LibGUI: Add per-window progress
Each window now has an associated progress integer that can be updated
via the SetWindowProgress IPC call.

This can be used by clients to indicate the progress of ongoing tasks.
Any number in the range 0 through 100 indicate a progress percentage.
Any other number means "no progress"
2020-05-30 23:00:35 +02:00
Andreas Kling
4806cd122d LibGUI: Focus the first focusable widget added to a window
It feels really awkward if nothing is focused when opening a window.
2020-05-21 17:26:09 +02:00
Shannon Booth
df43e09433 LibGUI+WindowServer: Allow applications to set custom cursor bitmaps
This will allow e.g PaintBrush to use custom cursors for each tool.
2020-05-16 09:44:55 +02:00
Emilio Cobos Álvarez
e347d6bdb8 LibGUI: Properly remove auto-destroyed child windows from reified_windows.
I just spotted this while I saw you writing this code :-)
2020-05-02 20:27:07 +02:00
Andreas Kling
745b0b27fd WindowServer+LibGUI: Automatically close child windows with parent
If a window has child windows when it's destroyed, WindowServer will
now automatically tear down all of its children as well.

This is communicated to the client program through a vector of window
ID's included with the response to WindowServer::DestroyWindow.

This does feel a little bit awkward, but managing it on the client side
also seems a bit awkward.
2020-05-02 01:29:55 +02:00
Andreas Kling
d847304cb9 WindowServer+LibGUI: Add "frameless" window flag
This allows you to create windows with no title bar or window frame.
2020-05-02 01:29:55 +02:00
Andreas Kling
bb7eb3e104 WindowServer+LibGUI: Remove unused Window::show_titlebar() flag
Nobody was using this flag, so let's stop maintaining it. It's easy to
add it back if we ever want the behavior.
2020-05-02 01:29:55 +02:00
Andreas Kling
6228f72b87 LibGUI+WindowServer: Inform WindowServer about parent/child windows
If a window has another window in its Core::Object ancestor chain,
we now communicate that relationship to WindowServer so that it can
act with awareness of parent/child windows.
2020-05-02 01:29:55 +02:00
Linus Groh
3474d7c88e WindowServer/LibGUI: Enforce minimum window size 2020-04-19 02:07:45 +02:00
Andreas Kling
228ace854c LibGfx: Don't allow creating bitmaps whose sizes would overflow
If the area or size_in_bytes calculation for a Gfx::Bitmap would
overflow, we now refuse to create such a bitmap and return nullptr.

Thanks to @itamar8910 for finding this! :^)
2020-04-15 12:28:49 +02:00
Andreas Kling
8c5fa05c39 WindowServer: Use Gfx::ShareableBitmap for SetWindowIconBitmap 2020-03-29 19:37:23 +02:00
Andreas Kling
ec6e55cfc6 LibGUI: Don't spam WindowServer with SetWindowOverrideCursor messages
Remember the override cursor in GUI::Window and avoid sending a message
to WindowServer when possible.

This removes a lot of synchronous IPC between Browser and WindowServer,
which noticeably improves DOM event responsiveness. :^)
2020-03-22 01:07:07 +01:00
Oriko
2a32330257 LibGUI: Add a ThemeChange event 2020-03-16 13:39:34 +01:00
Alex Muscar
673848f472
LibGUI: Track window visibility with a separate flag (#1424)
See https://github.com/SerenityOS/serenity/pull/1410 for the motivation.
2020-03-12 12:32:28 +01:00
Alex Muscar
4c9bb266df
LibGUI: Don't update windows that aren't visible (#1410)
Because the ID of a hidden window is 0, the window server will
fail to update them when the system theme is changed. This
manifests when an application has multiple windows, some of
which are hidden, and the system theme is changed (see
https://github.com/SerenityOS/serenity/issues/1378).

This PR changes the window code to ignore update messages if
the window has the ID 0--is hidden.

Ideally the window ID would not change, and visibility would be
managed separately.
2020-03-11 21:28:19 +01:00
Andreas Kling
211e938234 LibGUI: Fix missing equality checks in Window::did_remove_widget()
We should only detach from the cursor tracking widgets on unparenting
if they were the same widget that's being unparented!

Thanks to @agoose77 for spotting this!

Fixes #1354.
2020-03-05 19:49:18 +01:00
Andreas Kling
4d5e144a6b LibGUI: Forget some of Window's widgets eagerly on widget unparenting
Previously the focused widget would only get cleared on replacement or
on destruction (being a WeakPtr and all.) This could lead to window
dispatching events to a focused widget after it had been removed from
the window's widget tree.

The same issue existed for the hovered widget, etc. So this patch
makes sure that we eagerly clear the various widget pointers in Window
immediately when they are removed from the window's widget tree.
2020-03-05 15:48:57 +01:00
Andreas Kling
a119d812e1 LibGUI: Make the default window title "GUI::Window"
Instead of "GWindow", that is. :^)
2020-03-05 09:25:05 +01:00
Andreas Kling
a1514369d7 LibC: Move shbuf_* API's to <serenity.h> 2020-02-28 12:55:58 +01:00
Andreas Kling
f72e5bbb17 Kernel+LibC: Rename shared buffer syscalls to use a prefix
This feels a lot more consistent and Unixy:

    create_shared_buffer()   => shbuf_create()
    share_buffer_with()      => shbuf_allow_pid()
    share_buffer_globally()  => shbuf_allow_all()
    get_shared_buffer()      => shbuf_get()
    release_shared_buffer()  => shbuf_release()
    seal_shared_buffer()     => shbuf_seal()
    get_shared_buffer_size() => shbuf_get_size()

Also, "shared_buffer_id" is shortened to "shbuf_id" all around.
2020-02-28 12:55:58 +01:00
Andreas Kling
ab6f694905 WindowServer+LibGUI: Allow changing a window's base size and increment
Previously it was only possible to change these window attributes when
creating a new window. This patch adds an IPC message that allows you
to change them at runtime.
2020-02-24 19:23:57 +01:00
Andreas Kling
eaa680ab8e WindowServer+LibGUI: Force full window repaints after theme change
We were not repainting windows that were occluded at the time of the
theme changing. This patch adds a way to bypass occlusion testing when
invalidating window rects.

Fixes #1249.
2020-02-19 16:46:28 +01:00
Andreas Kling
2143da6434 LibGUI: Add forwarding header
This patch adds <LibGUI/Forward.h> and uses it a bunch.
It also dragged various header dependency reduction changes into it.
2020-02-16 09:41:56 +01:00
Andreas Kling
3fe2640c8c LibGfx: Add forward declaration header
This patch adds <LibGfx/Forward.h> with forward declarations for Gfx.
2020-02-14 23:31:18 +01:00
Andreas Kling
814d59f462 LibGUI: Port the drag&drop code to Core::MimeData 2020-02-14 13:18:59 +01:00
Andreas Kling
3ce80bec97 WindowServer+LibGUI: Add a "drag move" event
This allows windows/widgets to learn when something is being dragged
over them. They can then repaint themselves somehow to indicate that
they are willing to accept a drop.

Currently this is piggybacking somewhat on the mouse event mechanism
in WindowServer. I'm not sure that's the best design but it seemed
easier to do it this way right now.
2020-02-13 21:43:32 +01:00
Andreas Kling
6a9cc66b97 LibGUI: Remove leading G from filenames 2020-02-06 20:33:02 +01:00
Renamed from Libraries/LibGUI/GWindow.cpp (Browse further)