While playing with conditionally disabling -O2 optimization when
building the Userland subdirectory, I discovered that we can no longer
link errors without -O2. This happens as LibM.so doesn't link to
anything else, resulting in no stack protector implementation. It
appears that optimization somehow avoids this problem?
To fix this inject LibC/ssp.cpp as we do with in dynamic loader.
Problem:
- `static` variables consume memory and sometimes are less
optimizable.
- `static const` variables can be `constexpr`, usually.
- `static` function-local variables require an initialization check
every time the function is run.
Solution:
- If a global `static` variable is only used in a single function then
move it into the function and make it non-`static` and `constexpr`.
- Make all global `static` variables `constexpr` instead of `const`.
- Change function-local `static const[expr]` variables to be just
`constexpr`.
With this fixed we get libstdc++v3's aliases for C99 math functions
in the std namespace. Unfortunately for this to work the toolchain
needs to be rebuilt.
The good news are that this by itself does not require a toolchain
rebuild just yet.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
This warning informs of float-to-double conversions. The best solution
seems to be to do math *either* in 32-bit *or* in 64-bit, and only to
cross over when absolutely necessary.
This patch makes tgamma use an approximation that is more accurate with
regards to floating point arithmetic, and fixes some issues when tgamma
was called with positive integer values.
It also makes lgamma set signgam to the correct value, and makes its
return value be more inline with what the C standard defines.
This patch implements the entire rint family, while taking into account
the current rounding mode, and implements ceil, round, trunc, and floor
for types which they weren't before.
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.