8233da3398 introduced a not-so-subtle bug
where an application with an existing pledge set containing `no_error`
could elevate its pledge set by pledging _anything_, this commit makes
sure that no new promise is accepted.
Some error indication was done by returning bool. This was changed to
propagate the error by ErrorOr from the underlying functions. The
returntype of the underlying functions was also changed to propagate the
error.
We're now able to detect all the regular CPUID feature flags from
ECX/EDX for EAX=1 :^)
None of the new ones are being used for anything yet, but they will show
up in /proc/cpuinfo and subsequently lscpu and SystemMonitor.
Note that I replaced the periods from the SSE 4.1 and 4.2 instructions
with underscores, which matches the internal enum names, Linux's
/proc/cpuinfo and the general pattern of replacing special characters
with underscores to limit feature names to [a-z0-9_].
The enum member stringification has been moved to a new function for
better re-usability and to avoid cluttering up Processor.cpp.
This will make it possible to add many, many more CPU features - more
than the current limit 32 and later limit of 64 if we stick with an enum
class to be specific :^)
Checks of ECX go before EDX, and the bit indices are now ordered
properly. Additionally, handling of the EDX[11] bit has been moved into
a lambda function to keep the series of if statements neatly together.
All of this makes it *a lot* easier to follow along and compare the
implementation to the tables in the Intel manual, e.g. to find missing
checks.
This solves a problem where any non-trivial member in the global BSP
Processor instance would get re-initialized (improperly), losing data
that was already initialized earlier.
Expose the block size variable via a member function in the
AsyncBlockDeviceRequest so that the driver doesn't need to assume any
value such as 512 bytes.
The underlying driver does not need to recalculate the buffer size as
it is passed in the AsyncBlockDevice struct anyway. This also helps in
removing any assumptions of the underlying block size of the device.
This makes pledge() ignore promises that would otherwise cause it to
fail with EPERM, which is very useful for allowing programs to run under
a "jail" so to speak, without having them termiate early due to a
failing pledge() call.
Contrary to the past, we don't attempt to assume the real name of a TTY
device, but instead, we generate a pseudo name only when needed to do so
which is still OK because we don't break abstraction layer rules and we
still can provide userspace with the required information.
Now that we reclaim the memory range that is created by KASLR before
the start of the kernel image, there's no need to be conservative with
the KASLR offset.
The obsolete ttyname and ptsname syscalls are removed.
LibC doesn't rely on these anymore, and it helps simplifying the Kernel
in many places, so it's an overall an improvement.
In addition to that, /proc/PID/tty node is removed too as it is not
needed anymore by userspace to get the attached TTY of a process, as
/dev/tty (which is already a character device) represents that as well.
This ioctl operation will allow userspace to determine the index number
of a MasterPTY after opening /dev/ptmx and actually getting an internal
file descriptor of MasterPTY.
This will replace the /dev/tty symlink created by SystemServer, so
instead of a symlink, a character device will be created. When doing
read(2), write(2) and ioctl(2) on this device, it will "redirect" these
operations to the attached TTY of the current process.
This ensures we don't just waste the memory range between the default
base load address and the actual load address that was shifted by the
KASLR offset.
This requirement comes from the fact the Prekernel mapping logic only
uses 2 MiB pages.
This unfortunately reduces the bits of entropy in kernel addresses from
16 bits to 7, but it could be further improved in the future by making
the Prekernel mapping logic a bit more dynamic.
To do so, we now check that the framebuffer type is RGB so we know that
the Multiboot bootloader actually provided a valid framebuffer to work
with.
This fixes a problem I observed on my ICH7 test machine that apparently
the multiboot_framebuffer_addr was not null but there was no framebuffer
that was set up for RGB colors, and by initializing that console, there
was a memory curroption caused somewhere in the EBDA area to probably
cause a complete system lockup.
This helps solving an issue when we boot with text mode screen so the
Kernel initializes an early text mode console, but even after disabling
it, that console can still access VGA ports. This wouldn't be a problem
for emulated hardware but bare metal hardware might have a "conflict",
especially if the native driver explicitly request to disable the VGA
emulation.
This class already has variables named m_lock, and it's also strange
that locals are named with the `m_` prefix. So lets fix that to make
the code more readable.
Found by PVS-Studio.