This patch introduces the GUI::SyntaxHighlighter class, which can be
attached to a GUI::TextEditor to provide syntax highlighting.
The C++ syntax highlighting from HackStudio becomes a new class called
GUI::CppSyntaxHighlighter. This will make it possible to get C++ syntax
highlighting in any app that uses a GUI::TextEditor. :^)
Sidenote: It does feel a bit weird having a C++ lexer in a GUI toolkit
library, and we'll probably end up moving this out to a separate place
as this functionality grows larger.
I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This makes getting a pseudoterminal pair a little bit more portable.
Note that grantpt() and unlockpt() are currently no-ops, since we've
already granted the pseudoterminal slave to the calling user.
We also accept O_CLOEXEC to posix_openpt(), unlike some systems. :^)
I've been wanting to do this for a long time. It's time we start being
consistent about how this stuff works.
The new convention is:
- "LibFoo" is a userspace library that provides the "Foo" namespace.
That's it :^) This was pretty tedious to convert and I didn't even
start on LibGUI yet. But it's coming up next.
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
This patch adds a new "accept" promise that allows you to call accept()
on an already listening socket. This lets programs set up a socket for
for listening and then dropping "inet" and/or "unix" so that only
incoming (and existing) connections are allowed from that point on.
No new outgoing connections or listening server sockets can be created.
In addition to accept() it also allows getsockopt() with SOL_SOCKET
and SO_PEERCRED, which is used to find the PID/UID/GID of the socket
peer. This is used by our IPC library when creating shared buffers that
should only be accessible to a specific peer process.
This allows us to drop "unix" in WindowServer and LookupServer. :^)
It also makes the debugging/introspection RPC sockets in CEventLoop
based programs work again.
Launching from the terminal inherits $PATH which includes
/usr/local/bin, but launching from the system menubar doesn't, so
HackStudio wasn't finding make installed from ports.
Now that the "unix" pledge is no longer required for socket I/O, we can
drop it after making the connections we need in a program.
In most GUI program cases, once we've connected to the WindowServer by
instantiating a GApplication, we no longer need "unix" :^)
Instead of directly manipulating LDFLAGS, set LIB_DEPS in each
subdirectory Makefile listing the libraries needed for
building/linking such as "LIB_DEPS = Core GUI Draw IPC Core".
This adds each library as an -L and -l argument in LDFLAGS, but
also adds the library.a file as a link dependency on the current
$(PROGRAM). This causes the given library to be (re)built before
linking the current $(PROGRAM), but will also re-link any binaries
depending on that library when it is modified, when running make
from the root directory.
Also turn generator tools like IPCCompiler into dependencies on the
files they generate, so they are built on-demand when a particular
directory needs them.
This all allows the root Makefile to just list directories and not
care about the order, as all of the dependency tracking will figure
it out.
GApplication now has a palette. This palette contains all the system
theme colors by default, and is inherited by a new top-level GWidget.
New child widgets inherit their parents palette.
It is possible to override the GApplication palette, and the palette
of any GWidget.
The Palette object contains a bunch of colors, each corresponding to
a ColorRole. Each role has a convenience getter as well.
Each GWidget now has a background_role() and foreground_role(), which
are then looked up in their current palette when painting. This means
that you no longer alter the background color of a widget by setting
it directly, rather you alter either its background role, or the
widget's palette.
Color themes are loaded from .ini files in /res/themes/
The theme can be switched from the "Themes" section in the system menu.
The basic mechanism is that WindowServer broadcasts a SharedBuffer with
all of the color values of the current theme. Clients receive this with
the response to their initial WindowServer::Greet handshake.
When the theme is changed, WindowServer tells everyone by sending out
an UpdateSystemTheme message with a new SharedBuffer to use.
This does feel somewhat bloated somehow, but I'm sure we can iterate on
it over time and improve things.
To get one of the theme colors, use the Color(SystemColor) constructor:
painter.fill_rect(rect, SystemColor::HoverHighlight);
Some things don't work 100% right without a reboot. Specifically, when
constructing a GWidget, it will set its own background and foreground
colors based on the current SystemColor::Window and SystemColor::Text.
The widget is then stuck with these values, and they don't update on
system theme change, only on app restart.
All in all though, this is pretty cool. Merry Christmas! :^)
Allow everything to be built from the top level directory with just
'make', cleaned with 'make clean', and installed with 'make
install'. Also support these in any particular subdirectory.
Specifying 'make VERBOSE=1' will print each ld/g++/etc. command as
it runs.
Kernel and early host tools (IPCCompiler, etc.) are built as
object.host.o so that they don't conflict with other things built
with the cross-compiler.
Make the results of a "find in files" operation look a lot nicer by
presenting them in a table format, instead of in a single-column list.
Since we don't yet support rich text in table view cells, use the
marker glyphs in the system default fixed-width font to show where the
matched text begins and ends on the line we found it on. :^)
Using int was a mistake. This patch changes String, StringImpl,
StringView and StringBuilder to use size_t instead of int for lengths.
Obviously a lot of code needs to change as a result of this.
Previously it was not possible to see what each thread in a process was
up to, or how much CPU it was consuming. This patch fixes that.
SystemMonitor and "top" now show threads instead of just processes.
"ps" is gonna need some more fixing, but it at least builds for now.
Fixes#66.
While you are typing in HackStudio, we re-lex the C++ as you type,
so this means we also need to keep re-checking for matching curlies and
parentheses at the cursor.
Fixes#769 (although it's not optional, because it's too cool. :^)
This works for C++ syntax highlighted text documents by caching the C++
token type in a new "arbitrary data" member of GTextDocumentSpan.
When the cursor is placed immediately before a '{' or immediately after
a '}', we highlight both of these brace buddies by changing their
corresponding spans to have a different background color.
..and spans can also now have a custom background color. :^)
I originally put it in FormWidget because CursorTool was clueless about
painting. This patch adds Tool::on_second_paint() which allows all the
tools to hook into the second paint pass.
This patch implements basic rubber-banding. Perhaps this mechanism can
be generalized somehow, but it's not clear to me how that would work
at the moment.
The Shell also puts each command into its own process group,
which interferes with us trying to do the same here. We don't
really need the shell here anyway, but it means we'll have to
do command splitting ourselves.