✍️ - U+270D U+FE0F WRITING HAND
👆 - U+1F446 BACKHAND INDEX POINTING UP
👇 - U+1F447 BACKHAND INDEX POINTING DOWN
👈 - U+1F448 BACKHAND INDEX POINTING LEFT
👉 - U+1F449 BACKHAND INDEX POINTING RIGHT
👋 - U+1F44B WAVING HAND
👏 - U+1F44F CLAPPING HANDS
🖐️ - U+1F590 HAND WITH FINGERS SPLAYED
🤏 - U+1F90F PINCHING HAND
🤙 - U+1F919 CALL ME HAND
🤚 - U+1F91A RAISED BACK OF HAND
🤝 - U+1F91D HANDSHAKE
🫱 - U+1FAF1 RIGHTWARDS HAND
🫲 - U+1FAF2 LEFTWARDS HAND
🫳 - U+1FAF3 PALM DOWN HAND
🫴 - U+1FAF4 PALM UP HAND
☹️ - U+2639 U+FE0F FROWNING FACE
☺️ - U+263A U+FE0F SMILING FACE
🤡 - U+1F921 CLOWN FACE
🥹 - U+1F979 FACE HOLDING BACK TEARS
🫠 - U+1FAE0 MELTING FACE
🫡 - U+1FAE1 SALUTING FACE
🫢 - U+1FAE2 FACE WITH OPEN EYES AND HAND OVER MOUTH
🫣 - U+1FAE3 FACE WITH PEEKING EYE
🫤 - U+1FAE4 FACE WITH DIAGONAL MOUTH
🫥 - U+1FAE5 DOTTED LINE FACE
😁 - U+1F601 GRINNING FACE WITH SMILING EYES
😮💨 - U+1F62E U+200D U+1F4A8 FACE EXHALING
😵💫 - U+1F635 U+200D U+1F4AB FACE WITH SPIRAL EYES
😶🌫️ - U+1F636 U+200D U+1F32B U+FE0F FACE IN CLOUDS
🤗 - U+1F917 SMILING FACE WITH OPEN HANDS
🤧 - U+1F927 SNEEZING FACE
🤪 - U+1F92A ZANY FACE
🤫 - U+1F92B SHUSHING FACE
🤭 - U+1F92D FACE WITH HAND OVER MOUTH
🥱 - U+1F971 YAWNING FACE
🥲 - U+1F972 SMILING FACE WITH TEAR
🥳 - U+1F973 PARTYING FACE
🥴 - U+1F974 WOOZY FACE
🥸 - U+1F978 DISGUISED FACE
🥺 - U+1F97A PLEADING FACE
🧐 - U+1F9D0 FACE WITH MONOCLE
Add new emojis:
🔴 - U+1F534 RED CIRCLE
🔵 - U+1F535 BLUE CIRCLE
🔶 - U+1F536 LARGE ORANGE DIAMOND
🔷 - U+1F537 LARGE BLUE DIAMOND
🔸 - U+1F538 SMALL ORANGE DIAMOND
🔹 - U+1F539 SMALL BLUE DIAMOND
Coverage: https://emoji.serenityos.net
Neither of the tests here actually passes properly right now. It's a
little more aspirational...
In the first one, the circle draws in the wrong place due apparently to
existing bugs in `CanvasRenderingContext2D::ellipse()`.
In the second, I just haven't yet implemented creating a Path2D from an
SVG path string, because that's going to take a fair bit of untangling
first.
This commit adds a few useful emojis to the system.
🍎 - U+1F34E RED APPLE
🍏 - U+1F34E GREEN APPLE
🍐 - U+1F350 PEAR
🍷 - U+1F377 WINE GLASS
💖 - U+1F496 SPARKLING HEART
☕ - U+2615 HOT BEVERAGE
✨ - U+2728 SPARKLES
The previous demo didn't work that well, not due to any LibWeb
issue (same in other browsers), it just was a broken demo.
This demo shows the neat tricks you can do with linear-gradient()s
much better.
See: https://css-tricks.com/html5-progress-element/ this is a neat
demo of a pure CSS progress bar that makes use of linear-gradients,
background-repeat, and background-size. All of which now work :^)
This commit adds more colorized emojis.
🌻 - U+1F33B SUNFLOWER
🐌 - U+1F40C SNAIL
👑 - U+1F451 CROWN
📵 - U+1F4F5 NO MOBILE PHONES
🥇 - U+1F947 FIRST PLACE MEDAL
🥈 - U+1F948 SECOND PLACE MEDAL
🥑 - U+1F951 AVOCADO
🥕 - U+1F955 CARROT
🩸 - U+1FA78 DROP OF BLOOD
This commit adds various color emojis to the system.
🎨 - U+1F3A8 ARTIST PALETTE
💡 - U+1F4A1 ELECTRIC LIGHT BULB
🤍 - U+1F90D WHITE HEART
🤎 - U+1F90E BROWN HEART
🥝 - U+1F95D KIWIFRUIT
🍩 - U+1F369 DOUGHNUT
🎄 - U+1F384 CHRISTMAS TREE
🤤 - U+1F924 DROOLING FACE
🥓 - U+1F953 BACON
I'm happy that we're improving our support for color emoji. :^)
* A border-radius + a border on a <img> tag
- The border-radius on the <img> should shrink to line up with
the border.
* A border-radius + a border on a div with overflow: hidden
- The clipping border-radius should shrink (same as the image).
Remove the static PNG bitmaps we've been using for GUI radio buttons
and replace them with on-the-fly pixel painting.
This fixes a long-standing issue where radio buttons always looked the
same, regardless of system theme settings. :^)