The proper syntax for defining user-defined literals does not require a
space between the `operator""` token and the operator name:
> error: identifier 'sv' preceded by whitespace in a literal operator
> declaration is deprecated
Stop worrying about tiny OOMs. Work towards #20449.
While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
Instead of hardcoding bin/, we should use the INSTALL_BINDIR directly
to reflect the intent of the way we're doing the settings.
This should have the benefit of fixing the build when a distro sets the
GNUInstallDirs variables to exciting values, like on NixOS.
This is accomplished by detecting the Userland subdirectory from the GML
file's own path. Thereby, any Userland program, e.g. applet,
application, or even service, can use GML and the include paths of the
generated files will be correct.
As with other special cases, this depends on the property name.
The UIDimension code is kept separate since it can handle both integers
and strings, and the string names for special dimensions don't match
with the enum names.
This does the exact same thing as the runtime initializer,
except it is faster and can catch some errors much earlier.
The code generator includes these important features:
- Automatic include generation where necessary
- Special-casing for TabWidget and ScrollableContainerWidget
- No use of DeprecatedString where possible
We weren't installing a lot of generated sources for the top level Lagom
build or for LibWeb, making it impossible to use LibWeb from a
find_package. ...And also Kernel/API/KeyCode.h, which is included by
no less than 8 different files in Userland/Libraries. We also weren't
installing any Ladybird header files.
This will ensure that we don't leak any memory while playing back
audio.
There is an expectation value in the test that is only set to true when
PulseAudio is present for the moment. When any new implementation is
added for other libraries/platforms, we should hopefully get a CI
failure due to unexpected success in creating the `PlaybackStream`.
To ensure that we clean up our PulseAudio connection whenever audio
output is not needed, add `PulseAudioContext::weak_instance()` to allow
us to check whether an instance exists without creating one.
This object is available as `window.internals` (or just `internals`) and
is only accessible while running in "test mode".
This first version only has one API: gc(), which triggers a garbage
collection immediately.
In the future, we can add more APIs here to help us test parts of the
engine that are hard or impossible to reach via public web APIs.
This adds an abstract `Audio::PlaybackStream` class to allow cross-
platform audio playback to be done in an opaque manner by applications
in both Serenity and Lagom.
Currently, the only supported audio API is PulseAudio, but a Serenity
implementation should be added shortly as well.
Since the existing Promise class is designed with deferred tasks on the
main thread only, we need a new class that will ensure we can handle
promises that are resolved/rejected off the main thread.
This new class ensures that the callbacks are only called on the same
thread that the promise is fulfilled from. If the callbacks are not set
before the thread tries to fulfill the promise, it will spin until they
are so that they will run on that thread.
Rework the write_if_changed logic to properly truncate the output file.
The original logic would not truncate the file, leading to extra junk
at the end of files if the IDL files shrunk between builds.
3dd3120a8a changed open mode from Write to
ReadWrite, which stopped truncating files.
This could be noticed by building a slightly older branch, as compiling
it gave compile errors.
LibTLS still can't access many parts of the web, so let's hide this
behind a flag (with all the plumbing that entails).
Hopefully this can encourage folks to improve LibTLS's algorithm support
:^).
This reduces the number of tasks to schedule, and the complexity of the
build system integrations for the BindingsGenerator. As a bonus, we move
the "only write if changed" feature into the generator to reduce the
build system load on generated files for this generator.
The LocaleData generator currently stores vectors of unique instances of
CLDR data (e.g. languages, currencies, etc.). For each CLDR file that we
parse, we linearly search through those vectors to decide if the current
field being parsed is unique. Given the size of the CLDR, this adds up
to quite a bit of time.
Augment these vectors with a hash map to store the index of each unique
instance in those vectors. This allows for quickly checking if a field
is unique, and to later look up those indices.
We do not apply this technique to every bit of CLDR data here. For
example, CLDR::character_orders contains only 2 entries. In that case,
it is quicker to search the vector than it is to hash a string key.
This reduces the runtime of GenerateLocaleData from to 2.03s to 1.09s.
Similar to languages and currencies, extract the loop to collect the
unique set of date fields to a preprocessing function. This alone does
not yield any performance improvement, but combined with an upcoming
patch will make the parse_locale_date_fields() a bit faster.
We currently parse each CLDR calendar, then decide based on its primary
key whether we want to skip it. Instead, we can decide to skip it based
on its file name.
This reduces the runtime of GenerateLocaleData from 2.03s to 1.97s.