This commit gets rid of ELF::Loader entirely since its very ambiguous
purpose was actually to load executables for the kernel, and that is
now handled by the kernel itself.
This patch includes some drive-by cleanup in LibDebug and CrashDaemon
enabled by the fact that we no longer need to keep the ref-counted
ELF::Loader around.
Calling the file MainWindow.gml (and subsequently using MainWindowGML.h
for the generated file's name) suggests that's possible for every
application, but having a second one anywhere results in the following
CMake error:
add_custom_target cannot create target "generate_MainWindowGML.h"
because another target with the same name already exists. The
existing target is a custom target created in source directory [...]
It's now also more consistent with the other applications already using
GML, namely "BrowserWindow.gml" and "FileManagerWindow.gml".
There's no need to leave the cell dirty when not updating it, and
there's definitely no need to update the cells as we're selecting them.
This makes navigating a sheet and selecting cells significantly faster
as we no longer update unrelated cells just because they appear to have
a cyclic update dependency :^)
...and don't let them leak out of their evaluation contexts.
Also keep the exceptions separate from the actual values.
This greatly reduces the number of assertions hit while entering random
data into a sheet.
Hide private members, and make the odd update() -> sheet->update(cell)
-> update(Badge<Sheet>) -> update_data() less odd by removing the
update(Badge<Sheet>) step.
This implements a number of changes related to time:
* If a HPET is present, it is now used only as a system timer, unless
the Local APIC timer is used (in which case the HPET timer will not
trigger any interrupts at all).
* If a HPET is present, the current time can now be as accurate as the
chip can be, independently from the system timer. We now query the
HPET main counter for the current time in CPU #0's system timer
interrupt, and use that as a base line. If a high precision time is
queried, that base line is used in combination with quering the HPET
timer directly, which should give a much more accurate time stamp at
the expense of more overhead. For faster time stamps, the more coarse
value based on the last interrupt will be returned. This also means
that any missed interrupts should not cause the time to drift.
* The default system interrupt rate is reduced to about 250 per second.
* Fix calculation of Thread CPU usage by using the amount of ticks they
used rather than the number of times a context switch happened.
* Implement CLOCK_REALTIME_COARSE and CLOCK_MONOTONIC_COARSE and use it
for most cases where precise timestamps are not needed.
New serenity_app() targets can be defined which allows application
icons to be emedded directly into the executable. The embedded
icons will then be used when creating an icon for that file in
LibGUI.
Problem:
- `(void)` simply casts the expression to void. This is understood to
indicate that it is ignored, but this is really a compiler trick to
get the compiler to not generate a warning.
Solution:
- Use the `[[maybe_unused]]` attribute to indicate the value is unused.
Note:
- Functions taking a `(void)` argument list have also been changed to
`()` because this is not needed and shows up in the same grep
command.
This patch replaces the UI-from-JSON mechanism with a more
human-friendly DSL.
The current implementation simply converts the GML into a JSON object
that can be consumed by GUI::Widget::load_from_json(). The parser is
not very helpful if you make a mistake.
The language offers a very simple way to instantiate any registered
Core::Object class by simply saying @ClassName
@GUI::Label {
text: "Hello friends!"
tooltip: ":^)"
}
Layouts are Core::Objects and can be assigned to the "layout" property:
@GUI::Widget {
layout: @GUI::VerticalBoxLayout {
spacing: 2
margins: [8, 8, 8, 8]
}
}
And finally, child objects are simply nested within their parent:
@GUI::Widget {
layout: @GUI::HorizontalBoxLayout {
}
@GUI::Button {
text: "OK"
}
@GUI::Button {
text: "Cancel"
}
}
This feels a *lot* more pleasant to write than the JSON we had. The fact
that no new code was being written with the JSON mechanism was pretty
telling, so let's approach this with developer convenience in mind. :^)
Let's make SelectionBehavior a view concept where views can either
select individual items (row, index) or whole rows. Maybe some day
we'll do whole columns, but I don't think we need that now.
This command outputs the memory contents of a given address as an
unsigned int.
LibDebug already had support for this, so just a matter of intergating
it in sdb.
Very useful :)
Previously, we only accepted addresses that started with digits
'0'-'9', which was not correct because we expect addresses to be in
base 16.
We now expect addresses to be written with '0x' prefix, e.g 0xdeadbeef.
FileManager windows now alternate between the old-style location text
box and a new-style breadcrumb bar. The location bar shows up when you
try to edit the location (with Ctrl+L) and disappears once the textbox
loses focus.
The textbox and breadcrumb bar are mutually exclusive to keep it tidy.
Almost everyone using this API actually wanted String instead of a
ByteBuffer anyway, and there were a bunch of slightly different ways
clients would convert to String.
Let's just cut out all the confusion and make it return String. :^)
The buffer returned by read_line() used to be null-terminated, however
that was changed in 129a58a, resulting in some line strings containing
garbage data. Explicitly telling the String constructor the buffer's
size fixes that.
Fixes#4397.
50px is a bit extreme, it's down to 26px high now. Still a bit larger
than a regular GUI::TextBox but enough to look decent, even with the
help button in there.
Closes#3905.
The focus_dependent_delete_action that sits in the file manager's
toolbar would always remain enabled, even if nothing was selected,
activating it if nothing was selected would then crash the application.
The action is now correctly enabled/disabled, but due to the way
selection works in TreeViews, something is always selected, what really
matters is if the TreeView has something selected, and it has focus.
As it currently stands, there is no way to know when the TreeView's
is_focused status changes. In order for this to work I added a callback
to the Widget class which fires when a widget receives or looses focus.
In that callback, the focus_dependent_delete_action's enabled value is
recalculated.
If loading the WindowServer config fails or we get a value other than
"simple", "center", "tile", or "scaled", DisplaySettings would crash
when changing the wallpaper image.
Fixes#4360.
TreeViews using FileSystemModels collapse whenever the file system is
changed in anyway. This includes creating, dragging, deleting or
pasting any files/folders. This commit updates the refresh_tree_view()
lambda, which seems to have stopped working at some point, and calls it
whenever any of the actions mentioned above are activated.