After I made stdio buffered, we were dropping anything unflushed on exit.
Since /bin/clear just prints out some escape sequences without a newline,
the entire buffer was being discarded.
Also add VirtualConsole::clear() that handles clearing of background VC's.
Instead of memcpy'ing the entire screen every time we press enter at the
bottom, use the VGA start address register to make a "view" onto the
underlying memory that moves downward as we scroll.
Eventually we run out of memory and have to reset to the start of the
buffer. That's when we memcpy everything. It would be cool if there was
some way to get the hardware to act like a ring buffer with automatic
wrapping here but I don't know how to do that.
I didn't even put the { } properly around everything that would leak.
Let's make sure this works correctly by splitting out the work into a
helper called do_exec().
- Process::exec() needs to restore the original paging scope when called
on a non-current process.
- Add missing InterruptDisabler guards around g_processes access.
- Only flush the TLB when modifying the active page tables.
This is really sweet! :^) The four instances of /bin/sh spawned at
startup now share their read-only text pages.
There are problems and limitations here, and plenty of room for
improvement. But it kinda works.
All right, we can now mmap() a file and it gets magically paged in from fs
in response to an NP page fault. This is really cool :^)
I need to refactor this to support sharing of read-only file-backed pages,
but it's cool to just have something working.
First of all, change sys$mmap to take a struct SC_mmap_params since our
sycsall calling convention can't handle more than 3 arguments.
This exposed a bug in Syscall::invoke() needing to use clobber lists.
It was a bit confusing to debug. :^)
This is dirty but pretty cool! If we have a pending, unmasked signal for
a process that's blocked inside the kernel, we set up alternate stacks
for that process and unblock it to execute the signal handler.
A slightly different return trampoline is used here: since we need to
get back into the kernel, a dedicated syscall is used (sys$sigreturn.)
This restores the TSS contents of the process to the state it was in
while we were originally blocking in the kernel.
NOTE: There's currently only one "kernel resume TSS" so signal nesting
definitely won't work.
Processes are either alive (with many substates), dead or forgiven.
A dead process is forgiven when the parent waitpid()s on it.
Dead orphans are also forgiven.
There's a lot of work to be done around this.