/* * Copyright (c) 2020, Itamar S. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include #include #include #include #include #include #include class DebugSession { public: static OwnPtr exec_and_attach(const String& command); // Has to be public for OwnPtr::make DebugSession(int pid); ~DebugSession(); int pid() const { return m_debugee_pid; } bool poke(u32* address, u32 data); Optional peek(u32* address) const; struct BreakPoint { void* address; u32 original_first_word; }; bool insert_breakpoint(void* address); void remove_breakpoint(const BreakPoint&); Optional get_matching_breakpoint(const PtraceRegisters&) const; PtraceRegisters get_registers() const; void set_registers(const PtraceRegisters&); void continue_debugee(); template void run(Callback callback); VirtualAddress get_entry_point() const; enum DebugDecision { Continue, Detach, Kill, }; enum DebugBreakReason { Breakpoint, Exited, }; private: // x86 breakpoint instruction "int3" static constexpr u8 BREAKPOINT_INSTRUCTION = 0xcc; int m_debugee_pid { -1 }; bool m_is_debugee_dead { false }; NonnullOwnPtr m_executable; NonnullOwnPtr m_elf_image; HashMap m_breakpoints; }; template void DebugSession::run(Callback callback) { for (;;) { continue_debugee(); int wstatus = 0; if (waitpid(m_debugee_pid, &wstatus, WSTOPPED | WEXITED) != m_debugee_pid) { perror("waitpid"); ASSERT_NOT_REACHED(); } // FIXME: This check actually only checks whether the debugee // Is stopped because it hit a breakpoint or not if (WSTOPSIG(wstatus) != SIGTRAP) { callback(DebugBreakReason::Exited, Optional()); m_is_debugee_dead = true; break; } auto regs = get_registers(); auto current_breakpoint = get_matching_breakpoint(regs); if (current_breakpoint.has_value()) { // FIXME: The current implementation removes a breakpoint // after the first time it has been triggered. remove_breakpoint(current_breakpoint.value()); // We need to re-execute the instruction we patched for the breakpoint, // so we rollback the instruction pointer to the breakpoint's address regs.eip = reinterpret_cast(current_breakpoint.value().address); set_registers(regs); DebugDecision decision = callback(DebugBreakReason::Breakpoint, regs); if (decision != DebugDecision::Continue) { // FIXME: implement detach & kill ASSERT_NOT_REACHED(); } } } }