#pragma once #include #include #include class WSMenu; class WSMenuItem { public: enum Type { None, Text, Separator, }; WSMenuItem(WSMenu&, unsigned identifier, const String& text, const String& shortcut_text = { }, bool enabled = true, bool checkable = false, bool checked = false); WSMenuItem(WSMenu&, Type); ~WSMenuItem(); Type type() const { return m_type; } bool is_enabled() const { return m_enabled; } void set_enabled(bool); bool is_checkable() const { return m_checkable; } void set_checkable(bool checkable) { m_checkable = checkable; } bool is_checked() const { return m_checked; } void set_checked(bool); String text() const { return m_text; } void set_text(const String& text) { m_text = text; } String shortcut_text() const { return m_shortcut_text; } void set_shortcut_text(const String& text) { m_shortcut_text = text; } void set_rect(const Rect& rect) { m_rect = rect; } Rect rect() const { return m_rect; } unsigned identifier() const { return m_identifier; } private: WSMenu& m_menu; Type m_type { None }; bool m_enabled { true }; bool m_checkable { false }; bool m_checked { false }; unsigned m_identifier { 0 }; String m_text; String m_shortcut_text; Rect m_rect; };