serenity/Userland/Applications/SoundPlayer
kleines Filmröllchen 22b836dd7b Userland: Two low-sample rate fixes
1) The Sound Player visualizer couldn't deal with small sample buffers,
   which occur on low sample rates. Now, it simply doesn't update its
buffer, meaning the display is broken on low sample rates. I'm not too
familiar with the visualizer to figure out a proper fix for now, but
this mitigates the issue (and "normal" sample rates still work).
2) Piano wouldn't buffer enough samples for small sample rates, so the
   sample count per buffer is now increased to 2^12, introducing minor
amounts of (acceptable) lag.
2021-08-27 23:35:27 +04:30
..
AudioAlgorithms.cpp Everywhere: Use AK/Math.h if applicable 2021-07-19 16:34:21 +04:30
AudioAlgorithms.h
BarsVisualizationWidget.cpp Userland: Two low-sample rate fixes 2021-08-27 23:35:27 +04:30
BarsVisualizationWidget.h
CMakeLists.txt
Common.h
M3UParser.cpp Applications: Remove unused header includes 2021-08-01 08:10:16 +02:00
M3UParser.h
main.cpp Userland: Add GUI::Window::add_menu() and use it everywhere 2021-07-21 21:24:26 +02:00
NoVisualizationWidget.cpp LibGfx: Use "try_" prefix for static factory functions 2021-07-21 18:02:15 +02:00
NoVisualizationWidget.h
PlaybackManager.cpp Userland+LibAudio: Make audio applications support dynamic sample rate 2021-08-27 23:35:27 +04:30
PlaybackManager.h Userland+LibAudio: Make audio applications support dynamic sample rate 2021-08-27 23:35:27 +04:30
Player.h
PlaylistWidget.cpp Everywhere: Replace Model::update() with Model::invalidate() 2021-08-06 19:14:31 +02:00
PlaylistWidget.h Everywhere: Replace Model::update() with Model::invalidate() 2021-08-06 19:14:31 +02:00
SampleWidget.cpp Everywhere: Use AK/Math.h if applicable 2021-07-19 16:34:21 +04:30
SampleWidget.h
SoundPlayerWidgetAdvancedView.cpp Everywhere: Replace Model::update() with Model::invalidate() 2021-08-06 19:14:31 +02:00
SoundPlayerWidgetAdvancedView.h
VisualizationBase.h