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32b8795091
pledge_domains() that takes only one String argument was specifically added as a shortcut for pledging a single domain. So, it makes sense to use singular here.
72 lines
2.5 KiB
C++
72 lines
2.5 KiB
C++
/*
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* Copyright (c) 2021, Mim Hufford <mim@hotmail.co.uk>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "Game.h"
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#include <AK/URL.h>
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#include <LibConfig/Client.h>
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#include <LibCore/System.h>
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#include <LibDesktop/Launcher.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/Menubar.h>
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#include <LibGUI/MessageBox.h>
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#include <LibGUI/Window.h>
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#include <LibMain/Main.h>
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ErrorOr<int> serenity_main(Main::Arguments arguments)
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{
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TRY(Core::System::pledge("stdio rpath recvfd sendfd unix"));
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auto app = TRY(GUI::Application::try_create(arguments));
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Config::pledge_domain("FlappyBug");
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TRY(Desktop::Launcher::add_allowed_handler_with_only_specific_urls("/bin/Help", { URL::create_with_file_protocol("/usr/share/man/man6/FlappyBug.md") }));
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TRY(Desktop::Launcher::seal_allowlist());
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TRY(Core::System::pledge("stdio rpath recvfd sendfd"));
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TRY(Core::System::unveil("/res", "r"));
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TRY(Core::System::unveil("/tmp/portal/launch", "rw"));
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TRY(Core::System::unveil(nullptr, nullptr));
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u32 high_score = Config::read_i32("FlappyBug", "Game", "HighScore", 0);
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auto window = TRY(GUI::Window::try_create());
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window->resize(FlappyBug::Game::game_width, FlappyBug::Game::game_height);
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auto app_icon = TRY(GUI::Icon::try_create_default_icon("app-flappybug"));
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window->set_icon(app_icon.bitmap_for_size(16));
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window->set_title("Flappy Bug");
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window->set_double_buffering_enabled(false);
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window->set_resizable(false);
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auto widget = TRY(window->try_set_main_widget<FlappyBug::Game>(TRY(FlappyBug::Game::Bug::construct()), TRY(FlappyBug::Game::Cloud::construct())));
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widget->on_game_end = [&](u32 score) {
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if (score <= high_score)
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return high_score;
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Config::write_i32("FlappyBug", "Game", "HighScore", score);
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high_score = score;
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return high_score;
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};
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auto game_menu = TRY(window->try_add_menu("&Game"));
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TRY(game_menu->try_add_action(GUI::CommonActions::make_quit_action([](auto&) {
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GUI::Application::the()->quit();
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})));
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auto help_menu = TRY(window->try_add_menu("&Help"));
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TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) {
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Desktop::Launcher::open(URL::create_with_file_protocol("/usr/share/man/man6/FlappyBug.md"), "/bin/Help");
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})));
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TRY(help_menu->try_add_action(GUI::CommonActions::make_about_action("Flappy Bug", app_icon, window)));
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window->show();
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return app->exec();
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}
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