serenity/Userland/Libraries/LibGL
Erik Biederstadt 61bd1890d2 LibGL: Implement very basic version of glGetFloatv
This is a very basic implementation of glGetfloatv. It will only give a
result when used with GL_MODELVIEW_MATRIX. In the future
 we can update and extend it's functionality.
2021-06-09 10:49:38 +02:00
..
GL LibGL: Implement very basic version of glGetFloatv 2021-06-09 10:49:38 +02:00
Tex LibGL: Use Texture Units in Rasterizer and Context 2021-05-31 14:59:47 +01:00
Clipper.cpp
Clipper.h
CMakeLists.txt LibGL: Implement basic texture units 2021-05-31 14:59:47 +01:00
DepthBuffer.cpp
DepthBuffer.h
GLBlend.cpp
GLColor.cpp
GLContext.cpp
GLContext.h LibGL: Implement very basic version of glGetFloatv 2021-06-09 10:49:38 +02:00
GLLights.cpp
GLLists.cpp
GLMat.cpp
GLStruct.h
GLTexture.cpp LibGL: Implement glActiveTexture 2021-05-31 14:59:47 +01:00
GLUtils.cpp LibGL: Implement very basic version of glGetFloatv 2021-06-09 10:49:38 +02:00
GLVert.cpp
SoftwareGLContext.cpp LibGL: Implement very basic version of glGetFloatv 2021-06-09 10:49:38 +02:00
SoftwareGLContext.h LibGL: Implement very basic version of glGetFloatv 2021-06-09 10:49:38 +02:00
SoftwareRasterizer.cpp LibGL: Use Texture Units in Rasterizer and Context 2021-05-31 14:59:47 +01:00
SoftwareRasterizer.h LibGL: Use Texture Units in Rasterizer and Context 2021-05-31 14:59:47 +01:00