mirror of
https://github.com/SerenityOS/serenity.git
synced 2025-01-23 18:02:05 -05:00
d6432a3f99
This partially enables support for menus in half-life. Currently, mouse input does not work in it, the arrow keys are needed for navigation.
87 lines
2.8 KiB
Bash
Executable file
87 lines
2.8 KiB
Bash
Executable file
#!/usr/bin/env -S bash ../.port_include.sh
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port="halflife"
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version="1.0.0"
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useconfigure="true"
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depends=("SDL2" "fontconfig" "freetype")
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workdir="."
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files="https://github.com/SerenityPorts/xash3d-fwgs/archive/master.tar.gz xash3d_engine.tar.gz
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https://github.com/SerenityPorts/hlsdk-xash3d/archive/master.tar.gz xash3d_hldll.tar.gz
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https://github.com/FWGS/vgui-dev/archive/master.tar.gz vgui-dev.tar.gz
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https://github.com/FWGS/mainui_cpp/archive/master.tar.gz mainui.tar.gz
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https://github.com/FWGS/miniutl/archive/master.tar.gz miniutl.tar.gz"
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launcher_name="Half-Life"
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launcher_category="Games"
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launcher_command="sh /home/anon/Games/halflife/hl.sh"
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export PKG_CONFIG_PATH="${SERENITY_INSTALL_ROOT}/usr/local/lib/pkgconfig"
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# This one is a bit tricky to build, so I'm going a little bit off the script....
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configure() {
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# Initialize submodules from tarballs
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[ -e ./xash3d-fwgs-master/mainui ] && rm -r ./xash3d-fwgs-master/mainui
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cp -r mainui_cpp-master/ ./xash3d-fwgs-master/mainui
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rmdir ./xash3d-fwgs-master/mainui/miniutl
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cp -r MiniUTL-master/ ./xash3d-fwgs-master/mainui/miniutl
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# Configure the shared object projects (client and game)
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cd ./hlsdk-xash3d-master
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./waf configure -T release
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cd ../
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# Configure the engine itself...
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cd ./xash3d-fwgs-master
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./waf configure --sdl2="${SERENITY_INSTALL_ROOT}/usr/local" --vgui=../vgui-dev-master/ -T release
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cd ../
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}
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build() {
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# Build the game and client
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cd ./hlsdk-xash3d-master
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./waf build
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cd ../
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# Build the engine
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cd ./xash3d-fwgs-master
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./waf build
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cd ../
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}
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install() {
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cd ./hlsdk-xash3d-master
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./waf install --destdir=${SERENITY_INSTALL_ROOT}/home/anon/Games/halflife
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cd ../
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cd ./xash3d-fwgs-master
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./waf install --destdir=${SERENITY_INSTALL_ROOT}/home/anon/Games/halflife/
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cd ../
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}
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post_install() {
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# On arch-linux systems, rename is installed as perl-rename
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if command -v perl-rename &> /dev/null
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then
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rename_command=perl-rename
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else
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rename_command=rename
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fi
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# Strip the output libraries of their "lib" prefix
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pushd ${SERENITY_INSTALL_ROOT}/home/anon/Games/halflife/valve/cl_dlls/
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"$rename_command" 's/^...//' lib*
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popd
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pushd ${SERENITY_INSTALL_ROOT}/home/anon/Games/halflife/valve/dlls/
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"$rename_command" 's/^...//' lib*
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popd
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# Create a launch script
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cat <<- 'EOF' > ${SERENITY_INSTALL_ROOT}/home/anon/Games/halflife/hl.sh
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#!/bin/sh
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export LD_LIBRARY_PATH=/home/anon/Games/halflife/
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scriptdir=$(dirname "$0")
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cd $scriptdir
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./xash3d -console
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EOF
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chmod +x ${SERENITY_INSTALL_ROOT}/home/anon/Games/halflife/hl.sh
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echo "Please remember to copy the 'valve/' folder from your own Half-Life installation"
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echo "into ${SERENITY_INSTALL_ROOT}/home/anon/Games/halflife/"
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}
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