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a1f4d1875e
This will allow fine grained control over animation times, which will allow us to write timing tests that can reliably pass on the much slower CI machines.
22 lines
644 B
Text
22 lines
644 B
Text
#import <DOM/EventTarget.idl>
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#import <HTML/HTMLElement.idl>
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#import <Internals/InternalAnimationTimeline.idl>
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[Exposed=Nobody]
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interface Internals {
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undefined signalTextTestIsDone();
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undefined gc();
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object hitTest(double x, double y);
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undefined sendText(HTMLElement target, DOMString text);
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undefined commitText();
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undefined click(double x, double y);
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undefined movePointerTo(double x, double y);
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undefined wheel(double x, double y, double deltaX, double deltaY);
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boolean dispatchUserActivatedEvent(EventTarget target, Event event);
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InternalAnimationTimeline createInternalAnimationTimeline();
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};
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