serenity/SharedGraphics/Font.h
Andreas Kling a258d6507a mmap all the font files!
Font now uses the same in-memory format as the font files we have on disk.
This allows us to simply mmap() the font files and not use any additional
memory for them. Very cool! :^)

Hacking on this exposed a bug in file-backed VMObjects where the first client
to instantiate a VMObject for a specific inode also got to decide its size.
Since file-backed VMObjects always have the same size as the underlying file,
this made no sense, so I removed the ability to even set a size in that case.
2019-02-05 06:43:33 +01:00

78 lines
1.9 KiB
C++

#pragma once
#include "CharacterBitmap.h"
#include <AK/Retainable.h>
#include <AK/RetainPtr.h>
#include <AK/AKString.h>
#include <AK/Types.h>
// FIXME: Make a MutableGlyphBitmap buddy class for FontEditor instead?
class GlyphBitmap {
friend class Font;
public:
const unsigned* rows() const { return m_rows; }
unsigned row(unsigned index) const { return m_rows[index]; }
bool bit_at(int x, int y) const { return row(y) & (1 << x); }
void set_bit_at(int x, int y, bool b)
{
auto& mutable_row = const_cast<unsigned*>(m_rows)[y];
if (b)
mutable_row |= 1 << x;
else
mutable_row &= ~(1 << x);
}
Size size() const { return m_size; }
int width() const { return m_size.width(); }
int height() const { return m_size.height(); }
private:
GlyphBitmap(const unsigned* rows, Size size)
: m_rows(rows)
, m_size(size)
{
}
const unsigned* m_rows { nullptr };
Size m_size;
};
class Font : public Retainable<Font> {
public:
static Font& default_font();
static Font& default_bold_font();
RetainPtr<Font> clone() const;
static RetainPtr<Font> load_from_memory(const byte*);
#ifdef USERLAND
static RetainPtr<Font> load_from_file(const String& path);
bool write_to_file(const String& path);
#endif
~Font();
GlyphBitmap glyph_bitmap(char ch) const { return GlyphBitmap(&m_rows[(byte)ch * m_glyph_height], { m_glyph_width, m_glyph_height }); }
byte glyph_width() const { return m_glyph_width; }
byte glyph_height() const { return m_glyph_height; }
String name() const { return m_name; }
void set_name(const String& name) { m_name = name; }
static void initialize();
private:
Font(const String& name, unsigned* rows, byte glyph_width, byte glyph_height);
String m_name;
unsigned* m_rows { nullptr };
RetainPtr<CharacterBitmap> m_error_bitmap;
byte m_glyph_width { 0 };
byte m_glyph_height { 0 };
};