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40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
/*
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* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/RefCounted.h>
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#include <AK/Types.h>
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#include <Kernel/Graphics/Console/Console.h>
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#include <Kernel/Graphics/VGACompatibleAdapter.h>
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namespace Kernel::Graphics {
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class VGAConsole : public Console {
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public:
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// Note: these are the modes we will support and only these
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enum class Mode {
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TextMode = 1, // Text Mode
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Colored256, // 320x200 256 color mode
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Colored16, // 640x480 16 color mode
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};
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public:
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static NonnullRefPtr<VGAConsole> initialize(const VGACompatibleAdapter&, Mode, size_t width, size_t height);
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virtual bool is_hardware_paged_capable() const override { return false; }
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virtual bool has_hardware_cursor() const override { return false; }
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virtual void flush(size_t, size_t, size_t, size_t) override { }
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virtual ~VGAConsole() = default;
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protected:
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VGAConsole(const VGACompatibleAdapter&, Mode, size_t width, size_t height);
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NonnullOwnPtr<Memory::Region> m_vga_region;
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NonnullRefPtr<VGACompatibleAdapter> m_adapter;
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const Mode m_mode;
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};
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}
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