serenity/Userland/Applications/PixelPaint/BucketTool.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

26 lines
531 B
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "Tool.h"
namespace PixelPaint {
class BucketTool final : public Tool {
public:
BucketTool();
virtual ~BucketTool() override;
virtual void on_mousedown(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent& image_event) override;
virtual GUI::Widget* get_properties_widget() override;
private:
RefPtr<GUI::Widget> m_properties_widget;
int m_threshold { 0 };
};
}