serenity/Userland/Libraries/LibAudio/Buffer.cpp
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

121 lines
3.2 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Atomic.h>
#include <LibAudio/Buffer.h>
namespace Audio {
i32 Buffer::allocate_id()
{
static Atomic<i32> next_id;
return next_id++;
}
template<typename SampleReader>
static void read_samples_from_stream(InputMemoryStream& stream, SampleReader read_sample, Vector<Frame>& samples, ResampleHelper& resampler, int num_channels)
{
double norm_l = 0;
double norm_r = 0;
switch (num_channels) {
case 1:
for (;;) {
while (resampler.read_sample(norm_l, norm_r)) {
samples.append(Frame(norm_l));
}
norm_l = read_sample(stream);
if (stream.handle_any_error()) {
break;
}
resampler.process_sample(norm_l, norm_r);
}
break;
case 2:
for (;;) {
while (resampler.read_sample(norm_l, norm_r)) {
samples.append(Frame(norm_l, norm_r));
}
norm_l = read_sample(stream);
norm_r = read_sample(stream);
if (stream.handle_any_error()) {
break;
}
resampler.process_sample(norm_l, norm_r);
}
break;
default:
VERIFY_NOT_REACHED();
}
}
static double read_norm_sample_24(InputMemoryStream& stream)
{
u8 byte = 0;
stream >> byte;
u32 sample1 = byte;
stream >> byte;
u32 sample2 = byte;
stream >> byte;
u32 sample3 = byte;
i32 value = 0;
value = sample1 << 8;
value |= (sample2 << 16);
value |= (sample3 << 24);
return double(value) / NumericLimits<i32>::max();
}
static double read_norm_sample_16(InputMemoryStream& stream)
{
LittleEndian<i16> sample;
stream >> sample;
return double(sample) / NumericLimits<i16>::max();
}
static double read_norm_sample_8(InputMemoryStream& stream)
{
u8 sample = 0;
stream >> sample;
return double(sample) / NumericLimits<u8>::max();
}
RefPtr<Buffer> Buffer::from_pcm_data(ReadonlyBytes data, ResampleHelper& resampler, int num_channels, int bits_per_sample)
{
InputMemoryStream stream { data };
return from_pcm_stream(stream, resampler, num_channels, bits_per_sample, data.size() / (bits_per_sample / 8));
}
RefPtr<Buffer> Buffer::from_pcm_stream(InputMemoryStream& stream, ResampleHelper& resampler, int num_channels, int bits_per_sample, int num_samples)
{
Vector<Frame> fdata;
fdata.ensure_capacity(num_samples);
switch (bits_per_sample) {
case 8:
read_samples_from_stream(stream, read_norm_sample_8, fdata, resampler, num_channels);
break;
case 16:
read_samples_from_stream(stream, read_norm_sample_16, fdata, resampler, num_channels);
break;
case 24:
read_samples_from_stream(stream, read_norm_sample_24, fdata, resampler, num_channels);
break;
default:
VERIFY_NOT_REACHED();
}
// We should handle this in a better way above, but for now --
// just make sure we're good. Worst case we just write some 0s where they
// don't belong.
VERIFY(!stream.handle_any_error());
return Buffer::create_with_samples(move(fdata));
}
}