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https://github.com/SerenityOS/serenity.git
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33d0916d29
Fullscreen windows are rendered alone and above everything else when they are active, and as part of the regular window stack order when something else is active. Currently windows cannot be made fullscreen after-the-fact, but must have the fullscreen flag included in their CreateWindow message. It should not possible to interact with the menu, taskbar or window frame while the active window is fullscreened. :^)
157 lines
5.3 KiB
C++
157 lines
5.3 KiB
C++
#pragma once
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#include <LibCore/CObject.h>
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#include <LibGUI/GWindowType.h>
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#include <SharedGraphics/Rect.h>
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#include <SharedGraphics/GraphicsBitmap.h>
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#include <AK/AKString.h>
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#include <AK/WeakPtr.h>
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class GWidget;
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class GWMEvent;
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enum class GStandardCursor {
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None = 0,
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Arrow,
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IBeam,
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ResizeHorizontal,
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ResizeVertical,
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ResizeDiagonalTLBR,
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ResizeDiagonalBLTR,
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};
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class GWindow : public CObject {
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public:
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GWindow(CObject* parent = nullptr);
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virtual ~GWindow() override;
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static GWindow* from_window_id(int);
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bool is_modal() const { return m_modal; }
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void set_modal(bool);
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bool is_fullscreen() const { return m_fullscreen; }
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void set_fullscreen(bool fullscreen) { m_fullscreen = fullscreen; }
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bool is_resizable() const { return m_resizable; }
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void set_resizable(bool resizable) { m_resizable = resizable; }
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void set_double_buffering_enabled(bool);
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void set_has_alpha_channel(bool);
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void set_opacity(float);
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void set_window_type(GWindowType);
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int window_id() const { return m_window_id; }
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String title() const;
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void set_title(const String&);
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Color background_color() const { return m_background_color; }
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void set_background_color(Color color) { m_background_color = color; }
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int x() const { return rect().x(); }
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int y() const { return rect().y(); }
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int width() const { return rect().width(); }
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int height() const { return rect().height(); }
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Rect rect() const;
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Size size() const { return rect().size(); }
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void set_rect(const Rect&);
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void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
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Point position() const { return rect().location(); }
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void move_to(int x, int y) { move_to({ x, y }); }
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void move_to(const Point& point) { set_rect({ point, size() }); }
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void resize(int width, int height) { resize({ width, height }); }
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void resize(const Size& size) { set_rect({ position(), size }); }
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virtual void event(CEvent&) override;
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bool is_visible() const;
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bool is_active() const { return m_is_active; }
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void show();
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void hide();
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void close();
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void start_wm_resize();
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GWidget* main_widget() { return m_main_widget; }
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const GWidget* main_widget() const { return m_main_widget; }
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void set_main_widget(GWidget*);
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GWidget* focused_widget() { return m_focused_widget; }
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const GWidget* focused_widget() const { return m_focused_widget; }
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void set_focused_widget(GWidget*);
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void update(const Rect& = Rect());
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void set_global_cursor_tracking_widget(GWidget*);
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GWidget* global_cursor_tracking_widget() { return m_global_cursor_tracking_widget.ptr(); }
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const GWidget* global_cursor_tracking_widget() const { return m_global_cursor_tracking_widget.ptr(); }
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void set_automatic_cursor_tracking_widget(GWidget*);
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GWidget* automatic_cursor_tracking_widget() { return m_automatic_cursor_tracking_widget.ptr(); }
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const GWidget* automatic_cursor_tracking_widget() const { return m_automatic_cursor_tracking_widget.ptr(); }
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bool should_exit_event_loop_on_close() const { return m_should_exit_app_on_close; }
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void set_should_exit_event_loop_on_close(bool b) { m_should_exit_app_on_close = b; }
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GWidget* hovered_widget() { return m_hovered_widget.ptr(); }
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const GWidget* hovered_widget() const { return m_hovered_widget.ptr(); }
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void set_hovered_widget(GWidget*);
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GraphicsBitmap* front_bitmap() { return m_front_bitmap.ptr(); }
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GraphicsBitmap* back_bitmap() { return m_back_bitmap.ptr(); }
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Size size_increment() const { return m_size_increment; }
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void set_size_increment(const Size& increment) { m_size_increment = increment; }
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Size base_size() const { return m_base_size; }
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void set_base_size(const Size& size) { m_base_size = size; }
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void set_override_cursor(GStandardCursor);
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String icon_path() const { return m_icon_path; }
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void set_icon_path(const String&);
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Vector<GWidget*> focusable_widgets() const;
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virtual const char* class_name() const override { return "GWindow"; }
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protected:
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virtual void wm_event(GWMEvent&);
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private:
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virtual bool is_window() const override final { return true; }
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Retained<GraphicsBitmap> create_backing_bitmap(const Size&);
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void set_current_backing_bitmap(GraphicsBitmap&, bool flush_immediately = false);
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void flip(const Rect& dirty_rect);
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RetainPtr<GraphicsBitmap> m_front_bitmap;
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RetainPtr<GraphicsBitmap> m_back_bitmap;
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int m_window_id { 0 };
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float m_opacity_when_windowless { 1.0f };
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GWidget* m_main_widget { nullptr };
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WeakPtr<GWidget> m_focused_widget;
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WeakPtr<GWidget> m_global_cursor_tracking_widget;
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WeakPtr<GWidget> m_automatic_cursor_tracking_widget;
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WeakPtr<GWidget> m_hovered_widget;
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Rect m_rect_when_windowless;
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String m_title_when_windowless;
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String m_icon_path;
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Vector<Rect, 32> m_pending_paint_event_rects;
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Size m_size_increment;
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Size m_base_size;
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Color m_background_color { Color::LightGray };
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GWindowType m_window_type { GWindowType::Normal };
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bool m_is_active { false };
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bool m_should_exit_app_on_close { false };
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bool m_has_alpha_channel { false };
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bool m_double_buffering_enabled { true };
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bool m_modal { false };
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bool m_resizable { true };
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bool m_fullscreen { false };
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};
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