serenity/Kernel/Graphics/GraphicsManagement.cpp

291 lines
12 KiB
C++

/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Singleton.h>
#include <Kernel/Arch/x86/IO.h>
#include <Kernel/Bus/PCI/API.h>
#include <Kernel/Bus/PCI/IDs.h>
#include <Kernel/CommandLine.h>
#include <Kernel/Graphics/Bochs/GraphicsAdapter.h>
#include <Kernel/Graphics/Console/BootFramebufferConsole.h>
#include <Kernel/Graphics/GraphicsManagement.h>
#include <Kernel/Graphics/Intel/NativeGraphicsAdapter.h>
#include <Kernel/Graphics/VMWare/GraphicsAdapter.h>
#include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
#include <Kernel/Memory/AnonymousVMObject.h>
#include <Kernel/Multiboot.h>
#include <Kernel/Sections.h>
namespace Kernel {
static Singleton<GraphicsManagement> s_the;
extern Atomic<Graphics::Console*> g_boot_console;
GraphicsManagement& GraphicsManagement::the()
{
return *s_the;
}
bool GraphicsManagement::is_initialized()
{
return s_the.is_initialized();
}
UNMAP_AFTER_INIT GraphicsManagement::GraphicsManagement()
{
}
void GraphicsManagement::disable_vga_emulation_access_permanently()
{
SpinlockLocker locker(m_main_vga_lock);
disable_vga_text_mode_console_cursor();
IO::out8(0x3c4, 1);
u8 sr1 = IO::in8(0x3c5);
IO::out8(0x3c5, sr1 | 1 << 5);
IO::delay(1000);
m_vga_access_is_disabled = true;
}
void GraphicsManagement::enable_vga_text_mode_console_cursor()
{
SpinlockLocker locker(m_main_vga_lock);
if (m_vga_access_is_disabled)
return;
IO::out8(0x3D4, 0xA);
IO::out8(0x3D5, 0);
}
void GraphicsManagement::disable_vga_text_mode_console_cursor()
{
SpinlockLocker locker(m_main_vga_lock);
if (m_vga_access_is_disabled)
return;
IO::out8(0x3D4, 0xA);
IO::out8(0x3D5, 0x20);
}
void GraphicsManagement::set_vga_text_mode_cursor(size_t console_width, size_t x, size_t y)
{
SpinlockLocker locker(m_main_vga_lock);
if (m_vga_access_is_disabled)
return;
enable_vga_text_mode_console_cursor();
u16 value = y * console_width + x;
IO::out8(0x3d4, 0x0e);
IO::out8(0x3d5, MSB(value));
IO::out8(0x3d4, 0x0f);
IO::out8(0x3d5, LSB(value));
}
void GraphicsManagement::deactivate_graphical_mode()
{
return m_display_connector_nodes.with([&](auto& display_connectors) {
for (auto& connector : display_connectors)
connector.set_display_mode({}, DisplayConnector::DisplayMode::Console);
});
}
void GraphicsManagement::activate_graphical_mode()
{
return m_display_connector_nodes.with([&](auto& display_connectors) {
for (auto& connector : display_connectors)
connector.set_display_mode({}, DisplayConnector::DisplayMode::Graphical);
});
}
void GraphicsManagement::attach_new_display_connector(Badge<DisplayConnector>, DisplayConnector& connector)
{
return m_display_connector_nodes.with([&](auto& display_connectors) {
display_connectors.append(connector);
});
}
void GraphicsManagement::detach_display_connector(Badge<DisplayConnector>, DisplayConnector& connector)
{
return m_display_connector_nodes.with([&](auto& display_connectors) {
display_connectors.remove(connector);
});
}
static inline bool is_vga_compatible_pci_device(PCI::DeviceIdentifier const& device_identifier)
{
// Note: Check for Display Controller, VGA Compatible Controller or
// Unclassified, VGA-Compatible Unclassified Device
auto is_display_controller_vga_compatible = device_identifier.class_code().value() == 0x3 && device_identifier.subclass_code().value() == 0x0;
auto is_general_pci_vga_compatible = device_identifier.class_code().value() == 0x0 && device_identifier.subclass_code().value() == 0x1;
return is_display_controller_vga_compatible || is_general_pci_vga_compatible;
}
static inline bool is_display_controller_pci_device(PCI::DeviceIdentifier const& device_identifier)
{
return device_identifier.class_code().value() == 0x3;
}
UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_graphics_device(PCI::DeviceIdentifier const& device_identifier)
{
VERIFY(is_vga_compatible_pci_device(device_identifier) || is_display_controller_pci_device(device_identifier));
RefPtr<GenericGraphicsAdapter> adapter;
if (!adapter) {
switch (device_identifier.hardware_id().vendor_id) {
case PCI::VendorID::QEMUOld:
if (device_identifier.hardware_id().device_id == 0x1111)
adapter = BochsGraphicsAdapter::initialize(device_identifier);
break;
case PCI::VendorID::VirtualBox:
if (device_identifier.hardware_id().device_id == 0xbeef)
adapter = BochsGraphicsAdapter::initialize(device_identifier);
break;
case PCI::VendorID::Intel:
adapter = IntelNativeGraphicsAdapter::initialize(device_identifier);
break;
case PCI::VendorID::VirtIO:
dmesgln("Graphics: Using VirtIO console");
adapter = VirtIOGraphicsAdapter::initialize(device_identifier);
break;
case PCI::VendorID::VMWare:
adapter = VMWareGraphicsAdapter::try_initialize(device_identifier);
break;
default:
break;
}
}
if (!adapter)
return false;
m_graphics_devices.append(*adapter);
return true;
}
UNMAP_AFTER_INIT void GraphicsManagement::initialize_preset_resolution_generic_display_connector()
{
VERIFY(!multiboot_framebuffer_addr.is_null());
VERIFY(multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB);
dmesgln("Graphics: Using a preset resolution from the bootloader, without knowing the PCI device");
m_preset_resolution_generic_display_connector = GenericDisplayConnector::must_create_with_preset_resolution(
multiboot_framebuffer_addr,
multiboot_framebuffer_width,
multiboot_framebuffer_height,
multiboot_framebuffer_pitch);
}
UNMAP_AFTER_INIT bool GraphicsManagement::initialize()
{
/* Explanation on the flow when not requesting to force not creating any
* framebuffer devices:
* If the user wants to use a Console instead of the graphical environment,
* they doesn't need to request text mode.
* Graphical mode might not be accessible on bare-metal hardware because
* the bootloader didn't set a framebuffer and we don't have a native driver
* to set a framebuffer for it. We don't have VBE modesetting capabilities
* in the kernel yet, so what will happen is one of the following situations:
* 1. The bootloader didn't specify settings of a pre-set framebuffer. The
* kernel has a native driver for a detected display adapter, therefore
* the kernel can still set a framebuffer.
* 2. The bootloader specified settings of a pre-set framebuffer, and the
* kernel has a native driver for a detected display adapter, therefore
* the kernel can still set a framebuffer and change the settings of it.
* In that situation, the kernel will simply ignore the Multiboot pre-set
* framebuffer.
* 2. The bootloader specified settings of a pre-set framebuffer, and the
* kernel does not have a native driver for a detected display adapter,
* therefore the kernel will use the pre-set framebuffer. Modesetting is not
* available in this situation.
* 3. The bootloader didn't specify settings of a pre-set framebuffer, and
* the kernel does not have a native driver for a detected display adapter,
* therefore the kernel will try to initialize a VGA text mode console.
* In that situation, the kernel will assume that VGA text mode was already
* initialized, but will still try to modeset it. No switching to graphical
* environment is allowed in this case.
*
* By default, the kernel assumes that no framebuffer was created until it
* was proven that there's an existing framebuffer or we can modeset the
* screen resolution to create a framebuffer.
*
* Special cases:
* 1. If the user disabled PCI access, the kernel behaves like it's running
* on a pure ISA PC machine and therefore the kernel will try to initialize
* a variant that is suitable for ISA VGA handling, and not PCI adapters.
*
* If the user requests to force no initialization of framebuffer devices
* the same flow above will happen, except that no framebuffer device will
* be created, so SystemServer will not try to initialize WindowServer.
*/
auto graphics_subsystem_mode = kernel_command_line().graphics_subsystem_mode();
if (graphics_subsystem_mode == CommandLine::GraphicsSubsystemMode::Disabled) {
VERIFY(!m_console);
// If no graphics driver was instantiated and we had a bootloader provided
// framebuffer console we can simply re-use it.
if (auto* boot_console = g_boot_console.load()) {
m_console = *boot_console;
boot_console->unref(); // Drop the leaked reference from Kernel::init()
}
return true;
}
if (graphics_subsystem_mode == CommandLine::GraphicsSubsystemMode::Limited && !multiboot_framebuffer_addr.is_null() && multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB) {
initialize_preset_resolution_generic_display_connector();
return true;
}
if (PCI::Access::is_disabled()) {
dmesgln("Graphics: Using an assumed-to-exist ISA VGA compatible generic adapter");
return true;
}
MUST(PCI::enumerate([&](PCI::DeviceIdentifier const& device_identifier) {
// Note: Each graphics controller will try to set its native screen resolution
// upon creation. Later on, if we don't want to have framebuffer devices, a
// framebuffer console will take the control instead.
if (!is_vga_compatible_pci_device(device_identifier) && !is_display_controller_pci_device(device_identifier))
return;
determine_and_initialize_graphics_device(device_identifier);
}));
// Note: If we failed to find any graphics device to be used natively, but the
// bootloader prepared a framebuffer for us to use, then just create a DisplayConnector
// for it so the user can still use the system in graphics mode.
// Prekernel sets the framebuffer address to 0 if MULTIBOOT_INFO_FRAMEBUFFER_INFO
// is not present, as there is likely never a valid framebuffer at this physical address.
// Note: We only support RGB framebuffers. Any other format besides RGBX (and RGBA) or BGRX (and BGRA) is obsolete
// and is not useful for us.
if (m_graphics_devices.is_empty() && !multiboot_framebuffer_addr.is_null() && multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB) {
initialize_preset_resolution_generic_display_connector();
return true;
}
if (!m_console) {
// If no graphics driver was instantiated and we had a bootloader provided
// framebuffer console we can simply re-use it.
if (auto* boot_console = g_boot_console.load()) {
m_console = *boot_console;
boot_console->unref(); // Drop the leaked reference from Kernel::init()
}
}
if (m_graphics_devices.is_empty()) {
dbgln("No graphics adapter was initialized.");
return false;
}
return true;
}
void GraphicsManagement::set_console(Graphics::Console& console)
{
m_console = console;
if (auto* boot_console = g_boot_console.exchange(nullptr)) {
// Disable the initial boot framebuffer console permanently
boot_console->disable();
// TODO: Even though we swapped the pointer and disabled the console
// we technically can't safely destroy it as other CPUs might still
// try to use it. Once we solve this problem we can drop the reference
// that we intentionally leaked in Kernel::init().
}
}
}