serenity/Userland/Libraries/LibDesktop/Launcher.cpp
Gunnar Beutner 5bb79ea0a7 Userland: Update IPC calls to use proxies
This updates all existing code to use the auto-generated client
methods instead of post_message/send_sync.
2021-05-03 21:14:40 +02:00

126 lines
3.9 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/JsonObject.h>
#include <AK/URL.h>
#include <LaunchServer/LaunchClientEndpoint.h>
#include <LaunchServer/LaunchServerEndpoint.h>
#include <LibDesktop/Launcher.h>
#include <LibIPC/ServerConnection.h>
#include <stdlib.h>
namespace Desktop {
auto Launcher::Details::from_details_str(const String& details_str) -> NonnullRefPtr<Details>
{
auto details = adopt_ref(*new Details);
auto json = JsonValue::from_string(details_str);
VERIFY(json.has_value());
auto obj = json.value().as_object();
details->executable = obj.get("executable").to_string();
details->name = obj.get("name").to_string();
if (auto type_value = obj.get_ptr("type")) {
auto type_str = type_value->to_string();
if (type_str == "app")
details->launcher_type = LauncherType::Application;
else if (type_str == "userpreferred")
details->launcher_type = LauncherType::UserPreferred;
else if (type_str == "userdefault")
details->launcher_type = LauncherType::UserDefault;
}
return details;
}
class LaunchServerConnection : public IPC::ServerConnection<LaunchClientEndpoint, LaunchServerEndpoint>
, public LaunchClientEndpoint {
C_OBJECT(LaunchServerConnection)
public:
virtual void handshake() override
{
greet();
}
private:
LaunchServerConnection()
: IPC::ServerConnection<LaunchClientEndpoint, LaunchServerEndpoint>(*this, "/tmp/portal/launch")
{
}
virtual void dummy() override { }
};
static LaunchServerConnection& connection()
{
static auto connection = LaunchServerConnection::construct();
return connection;
}
bool Launcher::add_allowed_url(const URL& url)
{
auto response = connection().send_sync_but_allow_failure<Messages::LaunchServer::AddAllowedURL>(url);
if (!response) {
dbgln("Launcher::add_allowed_url: Failed");
return false;
}
return true;
}
bool Launcher::add_allowed_handler_with_any_url(const String& handler)
{
auto response = connection().send_sync_but_allow_failure<Messages::LaunchServer::AddAllowedHandlerWithAnyURL>(handler);
if (!response) {
dbgln("Launcher::add_allowed_handler_with_any_url: Failed");
return false;
}
return true;
}
bool Launcher::add_allowed_handler_with_only_specific_urls(const String& handler, const Vector<URL>& urls)
{
auto response = connection().send_sync_but_allow_failure<Messages::LaunchServer::AddAllowedHandlerWithOnlySpecificURLs>(handler, urls);
if (!response) {
dbgln("Launcher::add_allowed_handler_with_only_specific_urls: Failed");
return false;
}
return true;
}
bool Launcher::seal_allowlist()
{
auto response = connection().send_sync_but_allow_failure<Messages::LaunchServer::SealAllowlist>();
if (!response) {
dbgln("Launcher::seal_allowlist: Failed");
return false;
}
return true;
}
bool Launcher::open(const URL& url, const String& handler_name)
{
return connection().open_url(url, handler_name).response();
}
bool Launcher::open(const URL& url, const Details& details)
{
VERIFY(details.launcher_type != LauncherType::Application); // Launcher should not be used to execute arbitrary applications
return open(url, details.executable);
}
Vector<String> Launcher::get_handlers_for_url(const URL& url)
{
return connection().get_handlers_for_url(url.to_string()).handlers();
}
auto Launcher::get_handlers_with_details_for_url(const URL& url) -> NonnullRefPtrVector<Details>
{
auto details = connection().get_handlers_with_details_for_url(url.to_string()).handlers_details();
NonnullRefPtrVector<Details> handlers_with_details;
for (auto& value : details) {
handlers_with_details.append(Details::from_details_str(value));
}
return handlers_with_details;
}
}