serenity/Servers/WindowServer/main.cpp
Andreas Kling 94a5e08faf WindowServer: Rename WSMessage* => WSEvent*.
Since I'm on a roll here, I'll just rename WSMessageFoo to WSEventFoo now
that these inherit from CEventFoo anyway.
2019-04-14 05:23:37 +02:00

26 lines
625 B
C++

#include <WindowServer/WSScreen.h>
#include <WindowServer/WSWindowManager.h>
#include <WindowServer/WSEventLoop.h>
#include <signal.h>
#include <stdio.h>
int main(int, char**)
{
struct sigaction act;
memset(&act, 0, sizeof(act));
act.sa_flags = SA_NOCLDWAIT;
act.sa_handler = SIG_IGN;
int rc = sigaction(SIGCHLD, &act, nullptr);
if (rc < 0) {
perror("sigaction");
return 1;
}
WSEventLoop loop;
WSScreen screen(1024, 768);
WSWindowManager window_manager;
dbgprintf("Entering WindowServer main loop.\n");
WSEventLoop::the().exec();
ASSERT_NOT_REACHED();
}