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This syscall will be used later on to ensure we can declare virtual memory mappings as immutable (which means that the underlying Region is basically immutable for both future annotations or changing the protection bits of it). |
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.. | ||
POSIX | ||
Device.h | ||
DeviceEvent.h | ||
Graphics.h | ||
InodeWatcherEvent.h | ||
InodeWatcherFlags.h | ||
KeyCode.h | ||
MemoryLayout.h | ||
MousePacket.h | ||
serenity_limits.h | ||
Syscall.h | ||
SyscallString.h | ||
TimePage.h | ||
Unveil.h | ||
VirGL.h | ||
VirtualMemoryAnnotations.h |