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21 lines
606 B
C++
21 lines
606 B
C++
#pragma once
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#include "CharacterDevice.h"
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class NullDevice final : public CharacterDevice {
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AK_MAKE_ETERNAL
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public:
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NullDevice();
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virtual ~NullDevice() override;
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static NullDevice& the();
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private:
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// ^CharacterDevice
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virtual ssize_t read(Process&, byte* buffer, size_t bufferSize) override;
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virtual ssize_t write(Process&, const byte* buffer, size_t bufferSize) override;
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virtual bool can_write(Process&) const override { return true; }
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virtual bool can_read(Process&) const override;
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virtual const char* class_name() const override { return "NullDevice"; }
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};
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