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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
52 lines
1 KiB
C++
52 lines
1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/WeakPtr.h>
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#include <LibCore/Event.h>
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#include <LibCore/Object.h>
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namespace Core {
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ChildEvent::ChildEvent(Type type, Object& child, Object* insertion_before_child)
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: Core::Event(type)
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, m_child(child.make_weak_ptr())
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, m_insertion_before_child(AK::try_make_weak_ptr(insertion_before_child))
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{
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}
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ChildEvent::~ChildEvent()
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{
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}
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Object* ChildEvent::child()
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{
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if (auto ref = m_child.strong_ref())
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return ref.ptr();
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return nullptr;
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}
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const Object* ChildEvent::child() const
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{
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if (auto ref = m_child.strong_ref())
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return ref.ptr();
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return nullptr;
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}
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Object* ChildEvent::insertion_before_child()
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{
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if (auto ref = m_insertion_before_child.strong_ref())
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return ref.ptr();
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return nullptr;
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}
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const Object* ChildEvent::insertion_before_child() const
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{
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if (auto ref = m_insertion_before_child.strong_ref())
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return ref.ptr();
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return nullptr;
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}
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}
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