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https://github.com/SerenityOS/serenity.git
synced 2025-01-24 18:32:28 -05:00
bc319d9e88
Okay, I've spent a whole day on this now, and it finally kinda works! With this patch, CObject and all of its derived classes are reference counted instead of tree-owned. The previous, Qt-like model was nice and familiar, but ultimately also outdated and difficult to reason about. CObject-derived types should now be stored in RefPtr/NonnullRefPtr and each class can be constructed using the forwarding construct() helper: auto widget = GWidget::construct(parent_widget); Note that construct() simply forwards all arguments to an existing constructor. It is inserted into each class by the C_OBJECT macro, see CObject.h to understand how that works. CObject::delete_later() disappears in this patch, as there is no longer a single logical owner of a CObject.
28 lines
1,021 B
C++
28 lines
1,021 B
C++
#pragma once
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#include <AudioServer/AudioServerEndpoint.h>
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#include <LibCore/CoreIPCServer.h>
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class ABuffer;
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class ASBufferQueue;
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class ASMixer;
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class ASClientConnection final : public IPC::Server::ConnectionNG<AudioServerEndpoint>
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, public AudioServerEndpoint {
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C_OBJECT(ASClientConnection)
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public:
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explicit ASClientConnection(CLocalSocket&, int client_id, ASMixer& mixer);
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~ASClientConnection() override;
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void did_finish_playing_buffer(Badge<ASMixer>, int buffer_id);
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virtual void die() override;
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private:
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virtual OwnPtr<AudioServer::GreetResponse> handle(const AudioServer::Greet&) override;
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virtual OwnPtr<AudioServer::GetMainMixVolumeResponse> handle(const AudioServer::GetMainMixVolume&) override;
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virtual OwnPtr<AudioServer::SetMainMixVolumeResponse> handle(const AudioServer::SetMainMixVolume&) override;
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virtual OwnPtr<AudioServer::EnqueueBufferResponse> handle(const AudioServer::EnqueueBuffer&) override;
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ASMixer& m_mixer;
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RefPtr<ASBufferQueue> m_queue;
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};
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