serenity/Servers/AudioServer/ASClientConnection.h
Andreas Kling bc319d9e88 LibCore: Make CObject reference-counted
Okay, I've spent a whole day on this now, and it finally kinda works!
With this patch, CObject and all of its derived classes are reference
counted instead of tree-owned.

The previous, Qt-like model was nice and familiar, but ultimately also
outdated and difficult to reason about.

CObject-derived types should now be stored in RefPtr/NonnullRefPtr and
each class can be constructed using the forwarding construct() helper:

    auto widget = GWidget::construct(parent_widget);

Note that construct() simply forwards all arguments to an existing
constructor. It is inserted into each class by the C_OBJECT macro,
see CObject.h to understand how that works.

CObject::delete_later() disappears in this patch, as there is no longer
a single logical owner of a CObject.
2019-09-22 00:25:25 +02:00

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1,021 B
C++

#pragma once
#include <AudioServer/AudioServerEndpoint.h>
#include <LibCore/CoreIPCServer.h>
class ABuffer;
class ASBufferQueue;
class ASMixer;
class ASClientConnection final : public IPC::Server::ConnectionNG<AudioServerEndpoint>
, public AudioServerEndpoint {
C_OBJECT(ASClientConnection)
public:
explicit ASClientConnection(CLocalSocket&, int client_id, ASMixer& mixer);
~ASClientConnection() override;
void did_finish_playing_buffer(Badge<ASMixer>, int buffer_id);
virtual void die() override;
private:
virtual OwnPtr<AudioServer::GreetResponse> handle(const AudioServer::Greet&) override;
virtual OwnPtr<AudioServer::GetMainMixVolumeResponse> handle(const AudioServer::GetMainMixVolume&) override;
virtual OwnPtr<AudioServer::SetMainMixVolumeResponse> handle(const AudioServer::SetMainMixVolume&) override;
virtual OwnPtr<AudioServer::EnqueueBufferResponse> handle(const AudioServer::EnqueueBuffer&) override;
ASMixer& m_mixer;
RefPtr<ASBufferQueue> m_queue;
};