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This additionally refactors FramebufferDevice::try_to_initialize to not leave the FramebufferDevice in an invalid state on errors. This also unifies the logic between FramebufferDevice::mmap and FramebufferDevice::try_to_initialize. This comes with the drawback of removing the UNMAP_AFTER_INIT attribute from this function, which wasn't honoured by IntelNativeGraphicsAdapter anyway. |
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.. | ||
Bochs | ||
Console | ||
Intel | ||
VGA | ||
VirtIOGPU | ||
Definitions.h | ||
FramebufferDevice.cpp | ||
FramebufferDevice.h | ||
GenericFramebufferDevice.cpp | ||
GenericFramebufferDevice.h | ||
GenericGraphicsAdapter.h | ||
GraphicsManagement.cpp | ||
GraphicsManagement.h | ||
VGACompatibleAdapter.h |