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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGUI/Action.h>
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namespace Browser {
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class WindowActions {
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public:
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static WindowActions& the();
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WindowActions(GUI::Window&);
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Function<void()> on_create_new_tab;
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Function<void()> on_next_tab;
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Function<void()> on_previous_tab;
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Function<void()> on_about;
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Function<void(GUI::Action&)> on_show_bookmarks_bar;
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GUI::Action& create_new_tab_action() { return *m_create_new_tab_action; }
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GUI::Action& next_tab_action() { return *m_next_tab_action; }
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GUI::Action& previous_tab_action() { return *m_previous_tab_action; }
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GUI::Action& about_action() { return *m_about_action; }
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GUI::Action& show_bookmarks_bar_action() { return *m_show_bookmarks_bar_action; }
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private:
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RefPtr<GUI::Action> m_create_new_tab_action;
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RefPtr<GUI::Action> m_next_tab_action;
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RefPtr<GUI::Action> m_previous_tab_action;
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RefPtr<GUI::Action> m_about_action;
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RefPtr<GUI::Action> m_show_bookmarks_bar_action;
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};
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}
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