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b02ee664e7
To do this we also need to get rid of LockRefPtrs in the USB code as well. Most of the SysFS nodes are statically generated during boot and are not mutated afterwards. The same goes for general device code - once we generate the appropriate SysFS nodes, we almost never mutate the node pointers afterwards, making locking unnecessary.
38 lines
935 B
C++
38 lines
935 B
C++
/*
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* Copyright (c) 2022, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <Kernel/FileSystem/FileSystem.h>
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#include <Kernel/FileSystem/Inode.h>
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#include <Kernel/FileSystem/SysFS/Component.h>
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#include <Kernel/FileSystem/SysFS/RootDirectory.h>
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#include <Kernel/FileSystem/SysFS/Subsystems/DeviceIdentifiers/DeviceComponent.h>
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#include <Kernel/Locking/MutexProtected.h>
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namespace Kernel {
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class SysFSComponentRegistry {
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public:
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static SysFSComponentRegistry& the();
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static void initialize();
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SysFSComponentRegistry();
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void register_new_component(SysFSComponent&);
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SysFSDirectory& root_directory() { return m_root_directory; }
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void register_new_bus_directory(SysFSDirectory&);
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SysFSBusDirectory& buses_directory();
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private:
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NonnullRefPtr<SysFSRootDirectory> const m_root_directory;
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Spinlock<LockRank::None> m_root_directory_lock {};
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};
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}
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