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This adds a shader class to LibSoftGPU and makes use of it when linking GLSL program in LibGL. Also adds actual rendering code to the shader tests. |
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.. | ||
Buffer | ||
AlphaBlendFactors.h | ||
Clipper.cpp | ||
Clipper.h | ||
CMakeLists.txt | ||
Config.h | ||
Device.cpp | ||
Device.h | ||
Image.cpp | ||
Image.h | ||
PixelConverter.cpp | ||
PixelConverter.h | ||
PixelQuad.h | ||
Sampler.cpp | ||
Sampler.h | ||
Shader.cpp | ||
Shader.h | ||
SIMD.h | ||
Triangle.h |