serenity/Ports/dungeonrush/package.sh
Andrew Kaster 9dff6acc55 Ports: Use new CMakeToolchain.txt located in the build directory
Now that we're generating the CMake toolchain file in the build
directory, we need to redirect the ports that use CMake to the new
location. Looking into this showed that there's still a bunch of work to
do in general to make the ports agnostic to which toolchain they're
using, there's a lot of hard-coded ${ARCH}-pc-serenity-gcc assumptions
still here.
2021-09-15 19:04:52 +04:30

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#!/usr/bin/env -S bash ../.port_include.sh
port=DungeonRush
version=1.1-beta
useconfigure=true
files="https://github.com/Rapiz1/DungeonRush/archive/refs/tags/v${version}.tar.gz v${version}.tar.gz 295b83cb023bf5d21318992daee125399892bdf16a87c835dfc90b841c929eda"
auth_type=sha256
configopts="-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt"
depends="SDL2 SDL2_image SDL2_mixer SDL2_ttf SDL2_net"
launcher_name="DungeonRush"
launcher_category=Games
launcher_command=/opt/DungeonRush/dungeon_rush
icon_file=dungeonrush.png
configure() {
run cmake $configopts
}
install() {
run mkdir -p "${SERENITY_INSTALL_ROOT}/opt/DungeonRush"
run cp -r bin/dungeon_rush res "${SERENITY_INSTALL_ROOT}/opt/DungeonRush"
}