serenity/Userland/Libraries/LibGUI/UndoStack.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

38 lines
758 B
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/NonnullOwnPtrVector.h>
#include <LibGUI/Forward.h>
namespace GUI {
class UndoStack {
public:
UndoStack();
~UndoStack();
void push(NonnullOwnPtr<Command>&&);
bool can_undo() const { return m_stack_index < m_stack.size() && !m_stack.is_empty(); }
bool can_redo() const { return m_stack_index > 0 && !m_stack.is_empty(); }
void undo();
void redo();
void finalize_current_combo();
private:
struct UndoCommandsContainer {
NonnullOwnPtrVector<Command> m_undo_vector;
};
NonnullOwnPtrVector<UndoCommandsContainer> m_stack;
size_t m_stack_index { 0 };
};
}