serenity/LibGUI/GMenu.h
Andreas Kling ae3ec3fc37 LibGUI: Give GTextEditor a context menu.
Now GTextEditor manages its own editing actions (cut/copy/paste/etc) and
will show a context menu containing them when requested.

Apps that want to put a GTextEditor's actions in its menu can get to the
actions via public getters. :^)
2019-04-18 12:28:29 +02:00

39 lines
724 B
C++

#pragma once
#include <LibGUI/GMenuItem.h>
#include <AK/Function.h>
#include <AK/Retainable.h>
#include <AK/Retained.h>
#include <AK/Vector.h>
class GAction;
class Point;
class GMenu {
public:
explicit GMenu(const String& name);
~GMenu();
static GMenu* from_menu_id(int);
GAction* action_at(int);
void add_action(Retained<GAction>);
void add_separator();
void popup(const Point& screen_position);
void dismiss();
Function<void(unsigned)> on_item_activation;
private:
friend class GMenuBar;
int menu_id() const { return m_menu_id; }
int realize_menu();
void unrealize_menu();
int m_menu_id { 0 };
String m_name;
Vector<OwnPtr<GMenuItem>> m_items;
};