serenity/Servers/AudioServer
Andreas Kling 4adbddeb36 AudioServer: Use Vector::append(Vector&&) for pending mix buffers.
Vector::append(Vector&&) is a simple pointer transfer when appending to an
empty Vector. :^)
2019-07-17 20:54:09 +02:00
..
ASClientConnection.cpp Rename new IPC headers & classes 2019-07-17 20:16:44 +02:00
ASClientConnection.h Rename new IPC headers & classes 2019-07-17 20:16:44 +02:00
ASEventLoop.cpp Rename new IPC headers & classes 2019-07-17 20:16:44 +02:00
ASEventLoop.h Work on AudioServer 2019-07-17 09:39:31 +02:00
ASMixer.cpp AudioServer: Use Vector::append(Vector&&) for pending mix buffers. 2019-07-17 20:54:09 +02:00
ASMixer.h Work on AudioServer 2019-07-17 09:39:31 +02:00
main.cpp Work on AudioServer 2019-07-17 09:39:31 +02:00
Makefile Work on AudioServer 2019-07-17 09:39:31 +02:00