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23d6c88027
Instead we can achieve the same by just using an optional. |
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.. | ||
AddressSpace.cpp | ||
AddressSpace.h | ||
AllocationStrategy.h | ||
AnonymousVMObject.cpp | ||
AnonymousVMObject.h | ||
InodeVMObject.cpp | ||
InodeVMObject.h | ||
MappedROM.h | ||
MemoryManager.cpp | ||
MemoryManager.h | ||
MemorySections.h | ||
PageFaultResponse.h | ||
PhysicalAddress.h | ||
PhysicalPage.cpp | ||
PhysicalPage.h | ||
PhysicalRegion.cpp | ||
PhysicalRegion.h | ||
PhysicalZone.cpp | ||
PhysicalZone.h | ||
PrivateInodeVMObject.cpp | ||
PrivateInodeVMObject.h | ||
Region.cpp | ||
Region.h | ||
RegionTree.cpp | ||
RegionTree.h | ||
RingBuffer.cpp | ||
RingBuffer.h | ||
ScatterGatherList.cpp | ||
ScatterGatherList.h | ||
ScopedAddressSpaceSwitcher.cpp | ||
ScopedAddressSpaceSwitcher.h | ||
SharedFramebufferVMObject.cpp | ||
SharedFramebufferVMObject.h | ||
SharedInodeVMObject.cpp | ||
SharedInodeVMObject.h | ||
TypedMapping.h | ||
VirtualAddress.h | ||
VirtualRange.cpp | ||
VirtualRange.h | ||
VMObject.cpp | ||
VMObject.h |