mirror of
https://github.com/SerenityOS/serenity.git
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116cf92156
This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much better visual clue about what type of metric is being used.
112 lines
3.6 KiB
C++
112 lines
3.6 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "VBWidgetType.h"
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#include <AK/Function.h>
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#include <AK/HashMap.h>
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#include <AK/NonnullOwnPtrVector.h>
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#include <AK/NonnullRefPtr.h>
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#include <AK/RefCounted.h>
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#include <AK/Weakable.h>
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#include <LibGfx/Rect.h>
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#include <LibGUI/Widget.h>
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class VBForm;
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class VBProperty;
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class VBWidgetPropertyModel;
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enum class Direction {
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None,
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Left,
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UpLeft,
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Up,
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UpRight,
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Right,
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DownRight,
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Down,
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DownLeft
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};
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template<typename Callback>
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inline void for_each_direction(Callback callback)
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{
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callback(Direction::Left);
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callback(Direction::UpLeft);
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callback(Direction::Up);
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callback(Direction::UpRight);
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callback(Direction::Right);
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callback(Direction::DownRight);
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callback(Direction::Down);
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callback(Direction::DownLeft);
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}
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class VBWidget : public RefCounted<VBWidget>
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, public Weakable<VBWidget> {
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friend class VBWidgetPropertyModel;
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public:
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static NonnullRefPtr<VBWidget> create(VBWidgetType type, VBForm& form, VBWidget* parent) { return adopt(*new VBWidget(type, form, parent)); }
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~VBWidget();
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bool is_selected() const;
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Gfx::IntRect rect() const;
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void set_rect(const Gfx::IntRect&);
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Gfx::IntRect grabber_rect(Direction) const;
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Direction grabber_at(const Gfx::IntPoint&) const;
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GUI::Widget* gwidget() { return m_gwidget; }
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VBProperty& property(const String&);
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void for_each_property(Function<void(VBProperty&)>);
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VBWidgetPropertyModel& property_model() { return *m_property_model; }
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void setup_properties();
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void synchronize_properties();
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void property_did_change();
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Gfx::IntRect transform_origin_rect() const { return m_transform_origin_rect; }
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void capture_transform_origin_rect();
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bool is_in_layout() const;
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private:
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VBWidget(VBWidgetType, VBForm&, VBWidget* parent);
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void add_property(const String& name, Function<GUI::Variant(const GUI::Widget&)>&& getter, Function<void(GUI::Widget&, const GUI::Variant&)>&& setter);
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VBWidgetType m_type { VBWidgetType::None };
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VBForm& m_form;
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RefPtr<GUI::Widget> m_gwidget;
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NonnullOwnPtrVector<VBProperty> m_properties;
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NonnullRefPtr<VBWidgetPropertyModel> m_property_model;
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Gfx::IntRect m_transform_origin_rect;
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};
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