mirror of
https://github.com/SerenityOS/serenity.git
synced 2025-01-24 02:12:09 -05:00
7fe600f250
This feels nicely reminiscent of the gap in time between Win3.11 and Win95, one of my favorite eras in UI look-and-feel.
192 lines
4.1 KiB
C++
192 lines
4.1 KiB
C++
#include "GWidget.h"
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#include "GEvent.h"
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#include "GEventLoop.h"
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#include "GWindow.h"
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#include <AK/Assertions.h>
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#include <SharedGraphics/GraphicsBitmap.h>
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#include <SharedGraphics/Painter.h>
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GWidget::GWidget(GWidget* parent)
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: GObject(parent)
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{
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set_font(nullptr);
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m_background_color = Color::LightGray;
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m_foreground_color = Color::Black;
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}
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GWidget::~GWidget()
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{
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}
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void GWidget::set_relative_rect(const Rect& rect)
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{
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if (rect == m_relative_rect)
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return;
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// FIXME: Make some kind of event loop driven ResizeEvent?
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m_relative_rect = rect;
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update();
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}
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void GWidget::repaint(const Rect& rect)
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{
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// FIXME: Implement.
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}
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void GWidget::event(GEvent& event)
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{
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switch (event.type()) {
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case GEvent::Paint:
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m_has_pending_paint_event = false;
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return paint_event(static_cast<GPaintEvent&>(event));
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case GEvent::FocusIn:
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return focusin_event(event);
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case GEvent::FocusOut:
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return focusout_event(event);
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case GEvent::Show:
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return show_event(static_cast<GShowEvent&>(event));
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case GEvent::Hide:
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return hide_event(static_cast<GHideEvent&>(event));
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case GEvent::KeyDown:
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return keydown_event(static_cast<GKeyEvent&>(event));
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case GEvent::KeyUp:
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return keyup_event(static_cast<GKeyEvent&>(event));
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case GEvent::MouseMove:
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return mousemove_event(static_cast<GMouseEvent&>(event));
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case GEvent::MouseDown:
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if (accepts_focus())
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set_focus(true);
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return mousedown_event(static_cast<GMouseEvent&>(event));
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case GEvent::MouseUp:
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return mouseup_event(static_cast<GMouseEvent&>(event));
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default:
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return GObject::event(event);
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}
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}
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void GWidget::paint_event(GPaintEvent& event)
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{
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if (fill_with_background_color()) {
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Painter painter(*this);
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painter.fill_rect(event.rect(), background_color());
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}
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for (auto* ch : children()) {
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auto* child = (GWidget*)ch;
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if (child->relative_rect().intersects(event.rect())) {
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// FIXME: Pass localized rect?
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child->event(event);
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}
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}
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}
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void GWidget::show_event(GShowEvent&)
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{
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}
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void GWidget::hide_event(GHideEvent&)
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{
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}
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void GWidget::keydown_event(GKeyEvent&)
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{
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}
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void GWidget::keyup_event(GKeyEvent&)
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{
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}
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void GWidget::mousedown_event(GMouseEvent&)
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{
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}
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void GWidget::mouseup_event(GMouseEvent&)
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{
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}
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void GWidget::mousemove_event(GMouseEvent&)
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{
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}
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void GWidget::focusin_event(GEvent&)
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{
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}
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void GWidget::focusout_event(GEvent&)
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{
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}
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void GWidget::update()
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{
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auto* w = window();
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if (!w)
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return;
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if (m_has_pending_paint_event)
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return;
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m_has_pending_paint_event = true;
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w->update(relative_rect());
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}
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GWidget::HitTestResult GWidget::hit_test(int x, int y)
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{
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// FIXME: Care about z-order.
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for (auto* ch : children()) {
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auto* child = (GWidget*)ch;
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if (child->relative_rect().contains(x, y)) {
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return child->hit_test(x - child->relative_rect().x(), y - child->relative_rect().y());
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}
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}
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return { this, x, y };
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}
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void GWidget::set_window(GWindow* window)
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{
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if (m_window == window)
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return;
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m_window = window;
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}
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bool GWidget::is_focused() const
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{
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auto* win = window();
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if (!win)
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return false;
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if (!win->is_active())
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return false;
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return win->focused_widget() == this;
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}
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void GWidget::set_focus(bool focus)
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{
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auto* win = window();
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if (!win)
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return;
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if (focus) {
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win->set_focused_widget(this);
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} else {
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if (win->focused_widget() == this)
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win->set_focused_widget(nullptr);
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}
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}
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void GWidget::set_font(RetainPtr<Font>&& font)
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{
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if (!font)
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m_font = Font::default_font();
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else
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m_font = move(font);
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}
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void GWidget::set_global_cursor_tracking(bool enabled)
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{
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auto* win = window();
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if (!win)
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return;
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win->set_global_cursor_tracking_widget(enabled ? this : nullptr);
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}
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bool GWidget::global_cursor_tracking() const
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{
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auto* win = window();
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if (!win)
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return false;
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return win->global_cursor_tracking_widget() == this;
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}
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